It wouldnt seem like such an issue had the main game felt more substantial. Longer waits for dlc are fine if the content shipped is enough to last. Destiny has an issue with a shortage of content shipped.
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Edited by BlueofFLE: 9/29/2014 7:32:50 AMBy what metric have you determined the game to be wanting? Is there a standard that all games must meet, or are you merely upset because you feel you are owed more content? Whether you think there was enough content at release or not how does it relate to Bungie's business practices concerning DLC, besides "There could have been more?" Do you think that since you consumed all there is to consume at the moment you are owed more for free, immediately? Would that attitude apply in any other game? The only fair measurement to me will be a look back at Destiny at the end of it's life cycle.
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The main story arc has been determined incomplete by everyone with sense. The game came wuth a lot of content , but none if it is fully developed. Thats a poor way to start. Even if, in the end, 100 dollars gets you 100 dollars worth of story and gameplay its hard to justify spending more based on whats seen.