While I agree with you about the sense of entitlement on the part of console gamers I do think that you should note that people will have to pay for the expansion, and the big gripe is that the expansion content is on the disc but locked until a dlc key is downloaded that tells the system that you can access that disc content so the can't in fact take advantage of what is on the disc that they paid for. I am also all for buying dlc for 20 bucks every few months over a subscription fee.
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I believe the initial unlocked disc content is more than worth the $60 price tag. People buy Call of Duty each year to exclusively play the same dozen or so multi-player maps over and over again. How is the content in destiny any different from any other shooter? I agree that the story was lacking in its execution but who can truthfully say that they paid $60 for the Call of Duty or Battlefield single player campaign?
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It's different because people were expecting more of an MMORPG experience. People weren't getting this game necessarily just for PVP people wanted to do co-op missions and have more than just the same few missions recycled. BTW, I am not agreeing with the argument, just stating what it is. I think that people aren't remembering that there are 30+ missions to do in addition to the strikes, more than worth the 60 bucks paid, and the Queens bounty missions haven't helped that by recycling the same few missions over and over with only slightly different modifiers and the same rewards over and over.