It's different because people were expecting more of an MMORPG experience. People weren't getting this game necessarily just for PVP people wanted to do co-op missions and have more than just the same few missions recycled. BTW, I am not agreeing with the argument, just stating what it is. I think that people aren't remembering that there are 30+ missions to do in addition to the strikes, more than worth the 60 bucks paid, and the Queens bounty missions haven't helped that by recycling the same few missions over and over with only slightly different modifiers and the same rewards over and over.
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