Every game which gives you the option to get loot requires luck and having to do shit over and over. WoW you farm dungeons and quests that give you rep or some sort of currency, then Heroics (the same dungeons just harder!), then raids and hope the boss drops what you want and then that you have a good enough roll to win it (or enough DKP or w/e) or you pvp the same BGs until your eyes bleed. You wait for the weekly reset and you do it all over again.
D3 you grind rifts eternally and hope you get lucky legendary drops and stat rolls.
Most other MMOs are the same as this.
Destiny isn't an MMO, but how come having to do MMOish grinds to get gear (while factoring in randomness of drops) is unacceptable? I honestly don't think you know what you're arguing anymore.
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You said it yourself. Destiny is no MMO. But it has the same problems like one. And its the same thing again. Content isn't doing the same shit again and again. Thats grinding. Destiny comes with grinding mechanics of an MMO and hasn't nearly as much CONTENT ([b]different[/b] things you can do) I played MMO's long enough and all good had MANY possible and fun options and not just 1 or 2 (although 1 is not really playable) And now forever, No argue with you. You just don't know where to stop and try to provoke with such cheesy comments like [quote]I honestly don't think you know what you're arguing anymore.[/quote] sincerly ScaleoJ