Really can bungie please change the reward system in PvP so that no matter what losing or winning everyone gets a guaranteed 1 random reward and the 2nd can still be random as it is now. I don't expect to be showered with legendaries or exotics but when I do pretty decent or just doing a couple of games and I don't get a single reward in multiple games in a row it is pretty annoying.
Really why is every MMOish based game giving all the attention to PvE'ers ( strike rewards being buffed last patch) but we PvP'ers seems always to be 2nd class players.
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"Really why is every MMOish based game giving all the attention to PvE'ers ( strike rewards being buffed last patch) but we PvP'ers seems always to be 2nd class players." To answer this question, because PvP in an MMO is the hardest to balance and the hardest to get right. It's the one thing, as a dev, you know you are going to be tweaking, constantly. So right now, Bungie is working on your AR's, shotguns and fusion rifles, while at the same time acknowledging (to some degree) the imbalance with the Supers. People think that balance is just a form of "This rifle deals 40 damage and this one deals 20, so make them both 30 and they are balanced," and that's not the case. There's SO many variables involved that it's almost impossible to get it right on the nose, somebody is always going to be unhappy. At the same time, honestly, if you want rewarding loot, you play PvE. If you want glory amongst your peers, you play PvP. The two are rewarded differently because there's a different emphasis in each one. Regardless, some of the better gear in this game is purchased through marks anyway, so you should buying Crucible gear and faction gear like it's your job anyway.