Since when has this been the cool thing to do? About a week ago is when it started getting annoying... I have to deal with at least one guy running ahead and leaving every single enemy alive and well behind him. They [u]dont[/u] save any time by doing this, they make it more challenging to clear that part of the map, and besides saving what ammo they have (assuming enemies dont drop any for them) i cant find a good reason for doing this.
Id love to see something to prevent people from doing this or at least add "runner" to the player report. Way too many "unhelpful" players without counting these toolbags that run through the map.
Zach Eidman
XB1
[url=http://www.bungie.net/en/Clan/About/340180]Tribe of Judah[/url]
-
Edited by Caid Graelbor: 10/5/2014 2:07:24 AMI've done it both ways. If you are with some guys and they don't take a hint I hang back and help them clear mobs. Strikes with long driving sequences can be frustrating if the team gets distracted but that isn't too big of a deal. Valus's final entrance is one where many players ram tier sparrow up into the bunker so I started doing that as well. Sometimes I throw up a defender bubble near the entrance as a "get to this point people" indicator. Truth is- random is random and when you do the strike without your own fireteam you know going in you get what you get. It's ok to cry. But get your own tissue.