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#feedback

10/3/2014 9:42:40 AM
190

Please Swallow Your Pride and Fix the Story

This is a plea to the powers that be at Bungie. Let me first say you made a beautiful game that has great gameplay mechanics. I havent like the feeling of a game this much since I first played Halo back in 2001. I just wanted you to know up front that I really wanted to love this game. Having said that please allow me to share my thoughts. I LOVED Halo. You created a universe I spent the better part of 13 years exploring and I loved every second of it! I was extatic when you announced your new space epic Destiny. I said to myself "Finaly after years of mediocre, recycled FPS's I can finally sink my teeth into a rich universe, a new quest." Alas you have greatly disappointed me. Instead of an epic story you gave us a barely finished, incoherent, and disjointed mess that leaves me confused and asking myself why I let you trick me with some shiny graphics and a promise of more. Furthermore your weak attempt at fleshing out the story in "Grimoire Cards" also fails on every level. After reading these not only do I not know anything about the universe, races, factions, or characters I also have no context for why I should care about any of this. I believe every description of key plot elements has the phrase "shrouded in mystery" or "is unknown" in it. This is lazy and insulting to fans and those who worked so hard to develop this game. If I believe the internet gossip this is due to internal conflict within Bungie. Your head writer left and you dropped the ball. Well we the fans are suffering from the fallout of your internal battles. And we are tired. We are tired of broken, half finished games that need patches or DLC just to function. We paid for a complete game, a complete story, a complete universe. You didn't deliver. We are dissapointed. We are angry. We are sad. We are betrayed. And many of us will leave you and never come back..... unless.... Fix the story. Admit your mistake and release a patch that completes the story. Give us the glorious cut scenes, the engrosing characters, the epic adventure you promised. Go with the original vision for the game. Stop hiding behind a wall of silence and denial. You dropped the ball, so pick it up. You have the ability to fix this. And for gods sake don't charge us for it. Fleshing out an incomplete story in content we have to pay for is esentially you making us pay for your mistakes. We want to purchase DLC that expands the universe not fills in the glaring blanks. WE WANT TO GIVE YOU MONEY SO YOU CAN MAKE MORE GAMES!!! We just want complete stories and fully functioning games. You have proven you are some of the most creative, inovative people in the business. Give us something you can be proud of. Please just fix it. One of your biggest fans

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  • Edited by CEO: 10/7/2014 6:58:20 AM
    30
    There is no plot tying those missions together, it's as simple as that. The game's "plot": "You're alive even though you were death, you must have so many questions, we will not answer a single one, not even try or start, so let's do stuff. Why? Because we light and they darkness. Warmind Rasputin. What did you say? Nevermind. Let's go to the moon. Why? That's where wizards come from. Lets visit their huge cave, every tourist guide recommends it. Oh someone just called us from Venus, that's neat, that call must have been expensive, let's go there. Oh finally someone will tell me something... ah ah you wish! "Darkness! I don't have time to explain why I don't have time to explain." Well can't you just call or text me later? You already have my little light's number (somehow, stalker...) oh she's gone... Well where is that black garden of legends that I never heard about? Let's ask for directions to some rude condescending people. Mars: during the collapse the vex pretty much turned it into a machine. What? Nevermind that. Rasputin again. What are you talking about? And who are these fat guys I'm killing? Let's go to the black garden? But why? Because a stranger told us, remember? In the black garden: oh look a big blob surrounded by vex. What is it? What is it doing? Why is it doing it? How is it doing it? How do we even know it is affecting us? Does it matter? Shooting the robots will undoubtedly solve everything that is wrong with our high tech mini moon that seems to be sick for some reason. (Personally I think it needs a hug and a night light to be less afraid of the dark) Literally the moment we destroy the blob by killing its guards (because logic): oh look our mini moon back on earth seems to be better already, that was fast, everyone seems to have noticed and the speaker that doesn't say anything useful is already calling us back to hear a speech that also doesn't say anything and makes him sound like the leader of a cult. Well ok... The stranger robot that for some reason has boobs: "you and I know the truth, the darkness is still out there". Well it better be because so far this game really needs a plot to go with the setting and universe (that actually sounds really interesting and full of potential). The end. For the actual plot stay tuned for the expansions. This is not a plot it's just a series of unfortunate events lol Want more of the game you literally just bought? Here play the same missions on higher difficulty (like you couldn't do that already) and a few "queen bounties" and pink coloured weapons. Everyone: hey "free" "content", for the half game we bought to keep us busy until enough time passes that they can start selling us expansions that start telling the actual story. Bungie can't start selling them so soon after release, it would look bad, and they sure aren't going to give you for free the game they should have shipped! Destiny 1.0 feels like a rushed pilot episode of a TV series that will have many seasons, or just the prologue of the first book in a series of several books but it should have felt like a first whole book in a series. I thought there would be more, even the first halo game more than a decade ago told us more: we had just landed on a massive unknown ring in space after being attacked by the covenant, our enemy we were at war with. Eventually we found out what the ring was, why is was built, why the covenant were interested in it, what it would do if it was activated and why and how to stop it and that there were many others "facilities" like it. That set the tone, it had its own satisfying self contained plot that left plenty of room for a lot more than 10 years. I wish destiny 1.0 felt like that, I would be begging for DLC and the "10 years plan" because I would want to know more and see what was coming next and not because I feel there's potential, and it's bungie, and also, I want to know what the hell I just did and why. It would have felt very different even it the amount of missions etc was exactly the same. This game made my guardian just feel like grunt taking orders without knowing why. That would have been a great start for a franchise with such great ambitions. This is just "meh, it will be amazing eventually, maybe, hopefully". So far bungie's reputation and activision's marketing dollars are this game greatest "achievements". This game's plot is disappointing and just plain embarrassing. (About "the plot is in the grimoire" comments. The grimoire doesn't have the plot, it has a few descriptions, curiosities, background info, like every single other sci-fi game has except this one is not in the game. The grimoire is like a small encyclopedia. I hear an encyclopedia is very different from a novel.) Oh and: "Darkness." (Guess what? It doesn't sound mysterious after saying 100 times as a justification for everything, it sounds cheesy and lazy)

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