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originally posted in: Free DLC/patch to fix story petition
Edited by Kemmin: 10/5/2014 4:11:37 PM
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Signed. This is a summary of what I feel a lot of the community has been experiencing. Feel free to add your own thoughts below. It doesn't matter what genre (or mashup) of game they are trying to build, and what kind of community they are trying to foster. The fact remains that in a post Mass Effect gaming community, a fleshed out story with dynamic, compelling characters, and an actual reason for shooting 10 000 bad guys is an expected norm from a AAA title. I realize we have all been asked for patience, and reminded that that which was released is a base on which the future of the game will be built. The thing is, is that the base of a game on which you plan to build a long lasting franchise needs to have more cohesion, and ultimately, a purpose to it. The cryptic way of piece wise storytelling used here might pique consumer interest pre-game, but people buy your game because they want answers to the questions you posed, not more questions with no answers to the original questions. Do I think destiny is fun? Yes. Have I recommended it to "on the fence friends"? Yes, although mainly because of the lacking social system. Is there incentive for me to stick around for this purported "10 year plan"? At the moment, not at all. And especially not if I have to pay 20 dollars more for each installment of story that will only bring up more questions. Bungie what you have built is a few steps from being something incredible, an we as a community say thank you for that. But making your community pay more for something a game should have been in the first place is unacceptable. We don't care what kind of story you are going to tell us, we're open. Just make sure you tell it well, and give us a (non-cryptic) reason to keep listening. Thanks, Kemmin
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  • That's why every Call of Duty has had an amazing story right?

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  • Call of duty stands on it's multi player, something Destiny can't claim to have an amazing version of.

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  • [quote]Signed. This is a summary of what I feel a lot of the community has been experiencing. Feel free to add your own thoughts below. It doesn't matter what genre (or mashup) of game they are trying to build, and what kind of community they are trying to foster. The fact remains that in a post Mass Effect gaming community, a fleshed out story with dynamic, compelling characters, and an actual reason for shooting 10 000 bad guys is an expected norm from a AAA title. I realize we have all been asked for patience, and reminded that that which was released is a base on which the future of the game will be built. The thing is, is that the base of a game on which you plan to build a long lasting franchise needs to have more cohesion, and ultimately, a purpose to it. The cryptic way of piece wise storytelling used here might pique consumer interest pre-game, but people buy your game because they want answers to the questions you posed, not more questions with no answers to the original questions. Do I think destiny is fun? Yes. Have I recommended it to "on the fence friends"? Yes, although mainly because of the lacking social system. Is there incentive for me to stick around for this purported "10 year plan"? At the moment, not at all. And especially not if I have to pay 20 dollars more for each installment of story that will only bring up more questions. Bungie what you have built is a few steps from being something incredible, an we as a community say thank you for that. But making your community pay more for something a game should have been in the first place is unacceptable. We don't care what kind of story you are going to tell us, we're open. Just make sure you tell it well, and give us a (non-cryptic) reason to keep listening. Thanks, Kemmin[/quote] Couldn't have said it better.

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