1. The drop rates are terrible.
2. Legendaries can be given from the End Roll.
3. Blues from the end roll = Cryptarch XP.
4, Cryptarch XP has a better chance of a legendary.
5. Why waste time on enemies that don't matter?
6. Faster runs mean more you can do in an hour, so more Vanguard XP.
7. All of that combined makes doing a quick strike run better than a long and drawn out one since you will have to do the strike multiple times since the game lacks substance and only has a handful of unique activities.
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You want fast faction rep do patrol missions... Takes much much less time with the same amount of xp
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Rep is a bonus. He listed many other pros towards doing strikes quickly instead of just gaining rep.
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Oh yeah I forgot, everybody just wants instant gratification instead of just being able to enjoy the experience
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Yes because not wanting to do the same strikes repeatedly as slowly is wanting "instant gratification". Maybe if these strikes were designed better people wouldn't run through them.
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Already enjoyed all the strikes at a slow pace a few times at a lower level. No need to keep sitting back.
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Yup, exacly.