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Edited by ScottGallifrey: 10/7/2014 10:05:09 PM
2
[b][i][u]The List, Continued[/u][/i][/b] 32. Blackjackkris suggested: With the addition of a firing range, move the (a) gunsmith to the range and add the option to test out a weapon for a few glimmer 33. ValkyrieRequiem suggested: Faction-based PvP tournaments 34. ValkyrieRequiem suggested: Faction stat pages (total kills under faction banner, total deaths, etc.) 35. TheL1T1G4T0R suggested: Ability to quickly switch between weapons of the same class (primary, special, and heavy) and save whatever ammo was left in that gun's magazine for when it is later pulled out. 36. DaMidniteHour suggested: Emotes are all assigned to the down direction on the d-pad, and opening up a list of emotes to use by moving the right stick (this could help free up the d-pad for other uses, such as consumable hot buttons) 37. H4nDiC4Pd suggested: Faction-based wars on planets, the winners of which own the area of the planet fought for and has affects such as experience and material boosts to players of that faction, and also adds NPC armies and bosses (hostile to players of different factions) from those factions to the area 38. H4nDiC4Pd suggested: Players must be somewhat loyal to a single faction, and switching factions will either damage or completely erase reputation gained in that faction 39. Twilit Majora suggested: Colored beacons that the fireteam leader could put down inside the raid to mark or signify a specific position or location. 40. Flakcon suggested: Greatly increased difficulty and amount of enemies during public events, to the point where people could not possibly solo them and would require backup 41. eridian suggested: weekend events including the Vex or Cabal invading Earth or it's associated Moon, having somewhat large numbers of majors and ultras spawning in areas that are being invaded, and killing these enemies spawns a special boss that when slain has the chance of dropping unique legendary or rare gear 42. Disastronaut suggested: randomly given elemental shields in PvP (can sometimes be obtained by killing enemies) to make elemental damage matter more in the Crucible 43. Homer a Simpson suggested: Ability to trade in multiple rare or higher tier items of a certain type for an exotic of that type, like in the exotic bounty for Pocket Infinity 44. ashael01 suggested: Larger fireteams for patrol missions 45. LordSouffle suggested: Proximity chat for communication with people in the Tower and ability to chat with people in match made teams in things such as strikes. 46. ColdAtrophy suggested: option to turn off damage numbers to remove HUD clutter 47. Dovahturk suggested: random spawn points when going to planets 48. Dovahturk suggested: option to visit planets as PvP worlds, making other quardians potential threats as well as the other enemies 49. Redeye Gambit suggested: Ability to customize and create your own guns (sort of part of crafting) 50. NeyPL suggested: Different helmet types have different HUD displays (purely cosmetic, nothing game-changing) and exotic helmets have cool (optional) filters and such 51. BrthrhdOfSteel suggested: Weapon sets with stat boosts and effects when equipped in a set 52. BrthrhdOfSteel suggested: Maybe double the server limit in the tower if possible 53. BrthrhdOfSteel suggested: all marks earned with faction items equipped will become Faction based marks 54. BrthrhdOfSteel suggested: unique sidequests for factions that give a good amount of marks for that faction 55. McMuffin suggested: A dark crucible map in which you use your ghost as a flashlight 56. bushwacka92 suggested: ability to pick up PvP enemy's weapon for a short time after kill 57. bushwacka92 suggested: incentive for online play (if offline was to be implemented): weapons and armour that can only be used online (My add-on: as well as inability to participate in events when offline) 58. dknows suggested: Ability to level up ghosts and give them abilities such as providing the guardian with buffs, staggering or dealing some status ailment to enemies sometimes (silence the wizards...please....), locating chests or materials, projecting a guardian-like image to distract enemies for a short time, etc. 59. DrDave86 suggested: having a map during patrol and missions (does not include insides of caves or structures) 60. RainbowDazed suggested: Clan calendars for scheduling raids and things 61. RainbowDazed suggested: XBone users can use the same easy method of joining a friend's game as on other consoles 62. Krazey Ivan suggested: Somewhere in the reef, we can trade with awoken traders for ships, weapons, armour, etc that is exclusive to and only to be obtained by trading 63. Krazey Ivan suggested: space battles/flying missions 64. The Vex Overseer suggested: "purple ball room in the tower" 65. What Hit You suggested: Ability to add elemental damage to legendary+ weapons, with cost to some stats 66. What Hit You suggested: wider range of status effects outside of Raids 67. What Hit You suggested: wider array of heavy weapon types (grenade launcher, anti-material sniper rifles, mortar-style rocket launcher, melee heavy weapons( SWORDS!!!)) 68. What Hit You suggested: Tranzmogging (changing your armour or guns to look the way you want them to, see Tranzmogging from WoW) 69. What Hit You suggested: More types of personal vehicles (weren't we supposed to get one other type, anyway?) besides sparrows. 70. Spectre 808 suggested: Split armour slots for different parts of appendages (and body) can equip different pieces to shoulders, gloves, thighs, greaves, etc.) 71. Dillon J (kind of?) suggested: interaction with wildlife (meaning, he wants to shoot the birds) 72. Captain Badger suggested: More variety in missions (Stealth missions, like what we saw in part of the VoG, ambush missions, transport missions, etc.) 73. Captain Badger suggested: Enemies can call for backup ships 74. Captain Badger suggested: Somewhat random enemies spawn in different places, making patrols less formulaic an making them seem to exist without you being there 75. Strange Destiny suggested: Along with the addition of survival mode, it can be played in the crucible with random, match-made players for crucible marks, rep, medals, and rewards. 76. Dovahturk suggested: Make reputation in factions visible somewhere in the start menu, perhaps somewhere in the inventory section 77. Spaceman24 suggested: A crucible mode where everyone only has a sword 78. Princess Shannon suggested: a better crucible reward system (high-performance players get rewards, too!) 79. gamer4life121(and I'm sure some other valued contributors) suggested: larger storage space 80. Firefly9715 suggested: When using one type of weapon, you make progress towards special (permanent) perks, such as all hand cannons gaining accuracy after a long time of using that weapon type and such. 81. Merauder777 suggested: Dynamic weather on planets! Examples could be severe sandstorms that decrease or sunny days which increase your visibility on Mars or thunderstorms on Venus, etc. 82. Wade Wilson suggested: Slot machines that you can pour your glimmer into for chances at winning motes of light, rare coins, etc. 83. Wade Wilson suggested: Durability on items (guns, armor, ships, sparrows, etc.) that need to be repaired every now and then 84. Wade Wilson suggested: Paying glimmer to upgrade your vault by maybe ten units at a time for around 3000 glimmer 85. Wade Wilson suggested: Paying glimmer to the postmaster to send items to a friend (maybe at 25,000 for an exotic, 20,000 for a legendary, and going down from there.) 86. PrincessShannon suggested: Currency converter (example: 1,000 glimmer for one mark) that is not affected by the weekly marks cap 87. Crom CCCXVI suggested: limited number of special (and more powerful) exotics (or higher tier, if that was to be added) meaning, only a couple hundred or thousand available 88. UK BigSte suggested: Fireteam or clan "mothership" when flying in a party with friends or clan members 89. UK BigSte suggested: incorporate any players you are playing with into the cutscenes (you're doing the mission together, after all) 90. JTKAG suggested: ability to set waypoints and markers on (currently non-existent) maps 91. Jasssen suggested: new alien races 92. spencer642 suggested: more equipment from the Golden Age
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  • I suggest ability to wield my hand cannon while riding my sparrow This seems like a core feature that should have been there

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  • Edited by ScottGallifrey: 10/6/2014 2:42:00 AM
    I've already added yours, xStingingBEEx! Number 16 on the reply suggestions list! Thanks for reminding me, though, and for contributing in the first place. I'm glad to have the support!

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