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#feedback

Edited by ScottGallifrey: 11/24/2014 3:38:20 PM
486

Incredibly Awesome Stuff That We'd Like to See in Future DLC/Expansions/Installments [3650+ Votes So Far!]

Yes.

5005

No.

140

Destiny doesn't need more things in it.

79

Just a list of suggestions that a friend ([url=http://www.bungie.net/en/Profile/254/4397985]astrological123[/url]) and I came up with and/or saw on the forums. Note that we don't realistically expect for Bungie to see or consider these ideas, and these are merely our views on things that they could do to improve Destiny in the future. Also note that we absolutely love what this game is right now and we are not trying to say that this game is terrible by providing such a long list. I'll go into more detail if anything needs clarification. 1. Sparrow Races 2. More Sparrows 3. More Sparrow Stats (to make the sparrow races more enjoyable and more like a racing game) 4. More Class Items 5. Higher Character Customization 6. Unique Caves 7. Secret Bosses 8. Vanity Items for in the Tower 9. More Equippable Exotics 10. Player-designed items (Contests for designs every month?) 11. More Factions 12. Different Beginning Stories Varying by Race 13. Paying for Dance Lessons (Makes for more dances/getting to choose your dances) 14. More Easter-Eggs 15. Flying Ships Through Space (Optional, like what they did with Kingdom Hearts....but please, no gummi ships and trippy levels) 16. Offline Play 17. Player-Made Maps (Contests for designs every month?) 18. More NPCs 19. Clan Hangouts (Purchasable with HUGE amounts of glimmer.) 20. Alternating Public Events (Maybe three different public events per area?) 21. More Unique Ships 22. Metroid & Guardians of the Galaxy themed armour if at all possible (Highly doubt this will even be considered.) 23. Samus's Ship (Again, I don't expect this to be considered, but it'd still be awesome.) 24. More Random Vendors Like Xur 25. A Tower Library to Replace Grimoire Cards 26. Higher Level Cap (I'm talking crazy high. Like in the thousands.) 27. Higher Glimmer Cap (Again, much, much higher.) 28. Purchasable (with Glimmer, of course) Player Homes/Furniture 29. More Armour 30. More Weapons 31. Unique Areas to Explore Outside of Missions/Strikes/Raids 32. Higher Tier Items (Several higher tiers) 33. Some Sort of Crafting System 34. More Materials for Crafting System 35. Faction Stories (Why did you get rid of those?) 36. No More Grimoire Cards (Trust me, this enrages most of the community. No more.) 37. Hot Buttons for Perishables 38. No Flying Straight to Missions (This makes the game feel too linear and guided. Let us make our way to the locations on our own.) 39. Interactive Load Screen (Astro said it, I don't understand, either.) 40. Splitscreen 41. Sidequests (TONS of these) 42. Exotic Bounties have their own section in the inventory 43. Player More involved in story 44. Radio (Like in Fallout or SR4) 45. Fighting Venus's Dragons! (And the Moon's Birds! Okay, I get that those are probably just satellites.) 46. Dead Ghosts Give Stat Boosts/Points, etc. (We need an incentive besides a trophy/achievement) 47. Message Board in the Tower for Forums (Let us view the forums in-game!) 48. Monthly Added Story Missions + New Area for those missions (Areas could simply be blocked off until FREE release of mission) 49. New Raid Every Two Months (This is do-able, right?) 50. See K/D rate while inspecting players (Players can change who can see their K/D) 51. Compensation Items for Maintenance/Server Problems (Example: One Strange Coin for Each hour of inaccessibility) 52. More Areas on Earth Besides Russia (Japan, anyone?) 53. Traveler creates new "mini-planets" for some story-related reason (It could be included in it's waking process? One new planet every four months?) 54. Option to Join Exo Stranger's Side (It seems like we're on opposing sides, anyway.) 55. More Info on the Exo Stranger 56. Actual Survival Mode (Send forth the Hive) 57. Main Story Altering Events (take up to a month or two) (everyone's involved and helps affect the game. I figure this one will need clarification.) 58. 1v1 PvP/Private PvP sessions (challenge other players or teams from other clans) 59. Cross-Platform (Come on, we know you can do this) 60. "Skyrim-Like" Leveling System (Skill Trees and everything. Including Prestige) 61. Dual Wielding Skill (There's nothing I like more) 62. SWORDS! 63. Better Items Purchasable with Marks After Faction Ranks of 3 (We need more incentive) 64. Higher Mark Cap 65. Customize Armour Shaders (purchase and choose the three colours) 66. Assign Armour Shaders to separate pieces of armour. (Ex: Green gloves with red helm) 67. A Hair Stylist/Barber/whatever you would call someone who cosmetically tampers with an Exo's appearance 68. Ability to make purchases/receive bounties and mail in the companion app's Tower map. 69. More storage space in the vault 70. Can carry a larger amount if shaders and ships in inventory 71. Explore (at least some of) the Last City! 72. More (non-preorder exclusive) Ghost cases! 73. Trading items of equal rarity. (This would solve the problems of charitable people handing over exotics to new players and people getting exotics that they can't use for their class) 74. Class items give stat boosts and are upgradable 75. Race-exclusive factions 76. Races have different stats and/or abilities 77. Choose sitting position (female vs. male seems a little sexist) And that's pretty much all I could think up. Feel free to suggest things for me to add to the community-made list, everyone! Sorry if my random caps bothered you, I had something going and then it got weird. [b][i][u]Poll Question: Do you mainly agree with this list?[/u][/i][/b] To help get these ideas get more recognition in the community, please bump this and/or my other thread on it (http://www.bungie.net/en/Forum/Post/71639728/0/0)! Thank you everyone for the strong support and excellent suggestions on the community-made list! Click [url=http://www.bungie.net/en/Forum/Post/72109161/0/0]here[/url] to see the awesome community-made suggestion list! EDIT: So, I've been really busy lately with relationship issues, finding a job, schooling, etc. Sorry for neglecting everything lately. I promise to get on this once I'm caught up with my own life. Thanks for understanding! Keep those brilliant ideas coming!

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  • Edited by ScottGallifrey: 10/7/2014 10:05:09 PM
    [b][i][u]The List, Continued[/u][/i][/b] 32. Blackjackkris suggested: With the addition of a firing range, move the (a) gunsmith to the range and add the option to test out a weapon for a few glimmer 33. ValkyrieRequiem suggested: Faction-based PvP tournaments 34. ValkyrieRequiem suggested: Faction stat pages (total kills under faction banner, total deaths, etc.) 35. TheL1T1G4T0R suggested: Ability to quickly switch between weapons of the same class (primary, special, and heavy) and save whatever ammo was left in that gun's magazine for when it is later pulled out. 36. DaMidniteHour suggested: Emotes are all assigned to the down direction on the d-pad, and opening up a list of emotes to use by moving the right stick (this could help free up the d-pad for other uses, such as consumable hot buttons) 37. H4nDiC4Pd suggested: Faction-based wars on planets, the winners of which own the area of the planet fought for and has affects such as experience and material boosts to players of that faction, and also adds NPC armies and bosses (hostile to players of different factions) from those factions to the area 38. H4nDiC4Pd suggested: Players must be somewhat loyal to a single faction, and switching factions will either damage or completely erase reputation gained in that faction 39. Twilit Majora suggested: Colored beacons that the fireteam leader could put down inside the raid to mark or signify a specific position or location. 40. Flakcon suggested: Greatly increased difficulty and amount of enemies during public events, to the point where people could not possibly solo them and would require backup 41. eridian suggested: weekend events including the Vex or Cabal invading Earth or it's associated Moon, having somewhat large numbers of majors and ultras spawning in areas that are being invaded, and killing these enemies spawns a special boss that when slain has the chance of dropping unique legendary or rare gear 42. Disastronaut suggested: randomly given elemental shields in PvP (can sometimes be obtained by killing enemies) to make elemental damage matter more in the Crucible 43. Homer a Simpson suggested: Ability to trade in multiple rare or higher tier items of a certain type for an exotic of that type, like in the exotic bounty for Pocket Infinity 44. ashael01 suggested: Larger fireteams for patrol missions 45. LordSouffle suggested: Proximity chat for communication with people in the Tower and ability to chat with people in match made teams in things such as strikes. 46. ColdAtrophy suggested: option to turn off damage numbers to remove HUD clutter 47. Dovahturk suggested: random spawn points when going to planets 48. Dovahturk suggested: option to visit planets as PvP worlds, making other quardians potential threats as well as the other enemies 49. Redeye Gambit suggested: Ability to customize and create your own guns (sort of part of crafting) 50. NeyPL suggested: Different helmet types have different HUD displays (purely cosmetic, nothing game-changing) and exotic helmets have cool (optional) filters and such 51. BrthrhdOfSteel suggested: Weapon sets with stat boosts and effects when equipped in a set 52. BrthrhdOfSteel suggested: Maybe double the server limit in the tower if possible 53. BrthrhdOfSteel suggested: all marks earned with faction items equipped will become Faction based marks 54. BrthrhdOfSteel suggested: unique sidequests for factions that give a good amount of marks for that faction 55. McMuffin suggested: A dark crucible map in which you use your ghost as a flashlight 56. bushwacka92 suggested: ability to pick up PvP enemy's weapon for a short time after kill 57. bushwacka92 suggested: incentive for online play (if offline was to be implemented): weapons and armour that can only be used online (My add-on: as well as inability to participate in events when offline) 58. dknows suggested: Ability to level up ghosts and give them abilities such as providing the guardian with buffs, staggering or dealing some status ailment to enemies sometimes (silence the wizards...please....), locating chests or materials, projecting a guardian-like image to distract enemies for a short time, etc. 59. DrDave86 suggested: having a map during patrol and missions (does not include insides of caves or structures) 60. RainbowDazed suggested: Clan calendars for scheduling raids and things 61. RainbowDazed suggested: XBone users can use the same easy method of joining a friend's game as on other consoles 62. Krazey Ivan suggested: Somewhere in the reef, we can trade with awoken traders for ships, weapons, armour, etc that is exclusive to and only to be obtained by trading 63. Krazey Ivan suggested: space battles/flying missions 64. The Vex Overseer suggested: "purple ball room in the tower" 65. What Hit You suggested: Ability to add elemental damage to legendary+ weapons, with cost to some stats 66. What Hit You suggested: wider range of status effects outside of Raids 67. What Hit You suggested: wider array of heavy weapon types (grenade launcher, anti-material sniper rifles, mortar-style rocket launcher, melee heavy weapons( SWORDS!!!)) 68. What Hit You suggested: Tranzmogging (changing your armour or guns to look the way you want them to, see Tranzmogging from WoW) 69. What Hit You suggested: More types of personal vehicles (weren't we supposed to get one other type, anyway?) besides sparrows. 70. Spectre 808 suggested: Split armour slots for different parts of appendages (and body) can equip different pieces to shoulders, gloves, thighs, greaves, etc.) 71. Dillon J (kind of?) suggested: interaction with wildlife (meaning, he wants to shoot the birds) 72. Captain Badger suggested: More variety in missions (Stealth missions, like what we saw in part of the VoG, ambush missions, transport missions, etc.) 73. Captain Badger suggested: Enemies can call for backup ships 74. Captain Badger suggested: Somewhat random enemies spawn in different places, making patrols less formulaic an making them seem to exist without you being there 75. Strange Destiny suggested: Along with the addition of survival mode, it can be played in the crucible with random, match-made players for crucible marks, rep, medals, and rewards. 76. Dovahturk suggested: Make reputation in factions visible somewhere in the start menu, perhaps somewhere in the inventory section 77. Spaceman24 suggested: A crucible mode where everyone only has a sword 78. Princess Shannon suggested: a better crucible reward system (high-performance players get rewards, too!) 79. gamer4life121(and I'm sure some other valued contributors) suggested: larger storage space 80. Firefly9715 suggested: When using one type of weapon, you make progress towards special (permanent) perks, such as all hand cannons gaining accuracy after a long time of using that weapon type and such. 81. Merauder777 suggested: Dynamic weather on planets! Examples could be severe sandstorms that decrease or sunny days which increase your visibility on Mars or thunderstorms on Venus, etc. 82. Wade Wilson suggested: Slot machines that you can pour your glimmer into for chances at winning motes of light, rare coins, etc. 83. Wade Wilson suggested: Durability on items (guns, armor, ships, sparrows, etc.) that need to be repaired every now and then 84. Wade Wilson suggested: Paying glimmer to upgrade your vault by maybe ten units at a time for around 3000 glimmer 85. Wade Wilson suggested: Paying glimmer to the postmaster to send items to a friend (maybe at 25,000 for an exotic, 20,000 for a legendary, and going down from there.) 86. PrincessShannon suggested: Currency converter (example: 1,000 glimmer for one mark) that is not affected by the weekly marks cap 87. Crom CCCXVI suggested: limited number of special (and more powerful) exotics (or higher tier, if that was to be added) meaning, only a couple hundred or thousand available 88. UK BigSte suggested: Fireteam or clan "mothership" when flying in a party with friends or clan members 89. UK BigSte suggested: incorporate any players you are playing with into the cutscenes (you're doing the mission together, after all) 90. JTKAG suggested: ability to set waypoints and markers on (currently non-existent) maps 91. Jasssen suggested: new alien races 92. spencer642 suggested: more equipment from the Golden Age

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