Me and my buds hate the guys who blow through it. And when's he's dying up ahead and we are killing at the entrance, the 2 of us (if we don't have 3) don't bother to revive him.
Before and after the patch we get way more blue/purple engrams by killing our way in, and not just rushing. The end game roll is good for rares, legendaries, and exotics, but with RNG every enemy you kill could possibly be something great.
Hell without even doing strikes I usually get 2-4 legendary engrams a day. An exotic at least twice a week. Way more (rares and legendaries) when doing tiger strike and taking our time. Honestly if your doing the strike list, always do it with at least 1friend, that way when mr loner runs ahead they will either die and leave or hide and wait until you get there.
As far as I've seen and tried, speed runs get you less, you only get the end roll, maybe a couple engrams from the mobs, and killing the entrance enemies give you a little more chance, but I, and my friends actually enjoy the game and it's mechanics, so speed runs seem pointless but to each their own.
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