I dont have any first hand exp shooting it but i have gone up against a few in pvp. If i didnt get the ninja drop on the guy using the vex myoclast, he would kill me in any head to head meetings, or anytime i fired first he would return fire and would lose those exchanges. So its broken for pvp. It either needs a range penalty or a rate of fire penalty for PVP. As is its like an scout/auto/fusion rolled into one high damage output package.
It's like playing that grade school game where you punch each other in the arm to see who quits first....... but against Mike Tyson. Its so lop sided that it forces me to quit to find a competetive game.
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.