There is a story. You may not like it but it is there.
It is intended to be grindy. That's why there are daily missions, weekly strikes. Raid. There are special currencies that are earned by grinding the same content over and over to reach a cap. The raid loot is random and is needed to max level. The non raid gear is timed so it cannot be earned in a single week because of currency cap. These are all grindy aspects. It is what they intended. If you bought it without looking at any reviews of the game or playing the alpha / beta then that's on you. All the signs were there from the beginning. No they didn't come out and say this game will be a grind, but the signs were there.
There is in game chat amongst fireteams. The lack of proximity chat is due to Bungie's past history with in game open chat in Halo. It was terrible, there were kids learning to curse everywhere. Every time I played I would have to mute 3-5 kids. They could improve on this system and they stated they would look into it.
There are some bad reviews yes, but I bet Bungie is also looking at people playing the game, which most of the people who are complaining about the game are playing the crap out of the game. Like 70-130hrs. If everyone says it sucks but yet people can't stop playing it and keep buying the DLC then what does that say to Bungie?
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