FIX the Frackin reload!!!
Running should NOT abort a weapon reload mid load. We are already plagued with tiny ammo clips on suposedly 'Advanced' weapon systems. I can't tell you how many times (in pve not fracked up broken pvp) I have died because moving my ass a little aborted the reload with giant Martian turtle-tards all over me.
If we as players can process the combat well enough and quick enough to run and gun, fracking let us!!!!
The weapon in specific I am talking about is my Legendary Hand Cannon. 12 in the clip (ooh impressive) and absolutely useless in crucible. This cobat system is ok but there are so many things that break its flow...
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For me it's about game flow. Yes this is a very minor issue compared to the other things wrong with the game. I guess I wouldn't mind as much if the reload that gets aborted auto restarts when you stop running or after the knife throw, but what happens is it just sits there with an empty clip. If you got far enough through the reload animation then you think it is ready to go and then pull the trigger and "Oh NOW we will try to reload" and you die. Re: CoD - Played that game enough to put a shotgun to the side of a guys head and pull the trigger, They lived. Don't care what CoD thinks about gameplay.