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10/9/2014 7:05:31 AM
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I'm going to agree with everything the OP said. I was actually going to make a post of my own but I saw yours when I first clicked on "Forums". I've been damage testing the BS that is called "Iron Banner" or should I say "Iron Crucible" since there really is NO difference. I've been rocking the Legendary Shadow Price for a long time now and once I started Iron Banner, I was curious as to what my damage output would be. So I began keeping track. When I first started my Shadow Price was upgraded until the last 3 Attack Upgrades (274 I believe) and I do 32 damage on a crit at level 28 against 28-30 and even those who were lower. So I decided to finally upgrade some damage and make myself a level 29 by putting on an Exotic Headpiece. So one after one upgrade followed by another to reach Attack 300, my Shadow Price STILL does 32 damage to the head on ANY CLASS, and ANY level. So what is all this hype over Iron Banner and level advantages? Nothing...just a fancy name with more pointless gear that can't even get you to Light 30. I decided to do another test, since while playing I ended up dropping a Rare Painted Suros with the buff that allows me to do more damage while aiming down sights. (Same buff as the current second most OP gun in the game. Suros Regime) I used one bounty on it to unlock my buff and back into the crucible, sorry, Iron Banner and low and behold, I now do 39 damage to the head while aiming down sights! But wait a minute...This gun only has 224 attack. Its so much lower than a fully upgraded Exotic or Legendary such as my Shadow Price...why is this number so high? I decided to upgrade it a little bit more...sure enough, still doing the SAME EXACT DAMAGE. So Bungie, please as the OP says in his video. What on earth are you thinking? Who is in charge of the math and damage algorithms used in multiplayer? This game just continues to be broken on so many levels. And we haven't even began talking about the Vex Mythocast.
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  • Edited by Ammboz: 10/9/2014 9:09:37 AM
    Yapp, Autorifle here, Queens blue item - does 32 per [EDIT:Head]hit be it 20, 27 or 3. btw. I am bad at pvp just doing it because of the bountys and to earn Reputation with iron banner thats why I used a blue autorifle.

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  • [quote]Yapp, Autorifle here, Queens blue item - does 32 per hit be it 20, 27 or 3. btw. I am bad at pvp just doing it because of the bountys and to earn Reputation with iron banner thats why I used a blue autorifle.[/quote] See this makes no sense lol. Bungie needs to realize this. The only way they can actually differ Crucible from Iron Banner is by disabling all armor and weapon passives in the Crucible making it a fair playing ground for everyone who wants to play. (Even casual players) But instead we are seeing a huge drop in players during games because once a team starts losing they will quit out knowing there is ZERO reward for staying since your IB rep only goes up for winning. Not to mention not getting any credits I believe. And yes, I've been on the receiving end of a butt whooping when not playing with a full group watching my teammates just quit out making it 3v6, 2v6 and even a dreaded 1v6. It's insane.

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  • That's the second time I've heard someone mention the vex mythocast. What is that? Also, great post

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  • [quote]That's the second time I've heard someone mention the vex mythocast. What is that? Also, great post[/quote] Thanks man. Also the Vex Mythocast is a Hard Raid reward. Basically its a primary fusion rifle with a passive that gives you the ability to fire with zero charge time on a hair trigger. In multiplayer its a 3-5 shot for a kill.

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  • Ah yes, I've had one encounter with that. Thanks

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