"You want to play pve content? Well play the pve content until you can raid. Want to play iron banner? Well play the pve content until you're allowed in" reads more retarded
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What? You can fully upgrade Armour and weapons just for playing the PvP. You can get to a level to take on the Raid, just for playing the PvP. So you can get to a level to play the Iron Banner, just from playing normal PvP. This game mode is for Higher Ranked players. That's its purpose, if you're not high enough, then play normal Crucible until you are. Why are people at level 4 not moaning about not being able to play the Raid? You have to rank up. Why are people at level 4 not moaning about being able to wear level 20 armour? You have to rank up. Why are people at level 4 moaning that they can't play Iron Banner? "Because it's not fair and they should be allowed to experience it at their rank?" Seriously? End of the day, there is content in PvE for higher level players. There should be content in PvP for higher level players also. That is what this gametype was meant to be.
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They're not higher ranked they just have more stuff. I don't get why you want the mode locked off so badly I mean you get some advantage and it's just a number next to their head as far as you should be concerned. The only reason you would want the level gate is because you're a jack ass or you're really insecure and should try and talk to girls sometime, you'll stop wetting yourself with practice. Protip: head to the lavatory to void your bladder before any potential interactions to minimize your chances of embarrassment
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Interesting read. Also very mature. Congratulations. In relation to the topic in hand, people who put the time in, want some end game content. It would also be good to play a mode where you have to be more tactical without getting owned by that individuals powerful weapon etc. To make it more competitive and to bring your best and most upgraded weapons. Otherwise, why have Iron Banner at all? It is just Control otherwise so pointless selling it as new content.
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Edited by R Type: 10/9/2014 3:09:40 PMCompetitive doesn't mean what it used to, does it? Competitive implies some degree of competency. To pit my skills against yours I would want a level playing field. I want to [u]comp[/u]are how [u] comp[/u]etent we are at the game. Hectic and highly lethal I could stand behind. Lower everyone's defense and make everything bonkers. But as it stands all we have is the mythoclast which frankly belongs in banner as-is but has no place in regular crucible. There is no upward mobility from regular crucible because they already allow literally everything but a pointless level gate
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What? Iron Banner WAS DESIGNED FOR HIGH LEVEL PLAYERS JUST LIKE THE RAID. It wasn't designed for low-level players... Something must be wrong with you if you actually feel Iron Banner should be as accessible to a 5th as a 28th. Like really really wrong.
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It wasn't really designed at all was it? But if it was, I'd argue that it was clearly designed to be inclusive considering the damage balancing. There's literally nothing else it could be but either what it currently is, or pointless for anyone under level 28
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Sorry, i'm getting dumber reading your posts. I have to stop now.
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Sounds like the cowards' cry of "I can't fathom my opinion ever being challenged so I'm leaving"
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Edited by Darknal: 10/9/2014 2:53:55 PMIt's ok, he's new to Bungie.net. Also, he jumped to insults immediately to take the attention away from himself not understanding basic game modes and levels. By insulting people, he feels powerful and special, on his computer at home, whilst others are trying to discuss the issue like adults, that he seems not to be.
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Edited by R Type: 10/9/2014 3:24:14 PMI'm on my phone in your mom's bed, she makes me feel safe. I understand the mode just fine, I actually understand more than patting insecure butts. You're just imagining something that doesn't exist in the game or you want some kind of big kid's club in crucible that doesn't really mean anything or benefit anybody. it just kind of pats your dick as some kind of affirmation that somebody noticed you stayed inside all week leveling. I mean I'm really not sure what people are expecting with the current kill speeds being what they are. If they're hoping for an entire retooling of PvP pacing the issue is much larger than this. The maps and guns don't support much else but the current meta, but people who don't play PvP regularly wouldn't understand all the little things that make it work and not work. I'd be behind a completely different approach to PvP balance and pacing, the way I'm currently behind your mom.
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Childish insults aside, I do agree with you that to be truly skilled is for everyone to be matched in Defence and Attack and see who the best player is. I prefer that game play, which is why I prefer it being as balanced as possible. I am only arguing however, that people want to play a crucible game type that does test how good their random lucky gun drops are against other players who received lucky drops. That's how the game type was sold. Obviously skill is only rewarded to winners who play on a level playing field but this game type is not meant to be about skill is it. More of an unbalanced place to show off your goods, as it was advertised. That is all.
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Edited by R Type: 10/9/2014 4:47:39 PMI don't even disagree with you, I just think that's what crucible already is. Perks and increased parameters (like stability and accuracy) on fully leveled legendary guns are at play in every single mode. As far as playing between level 30s is concerned the game is exactly the same either way. All what anyone is asking for currently, however, is to make iron banner a big kid's club with an arbitrary barrier to entry. I think we need to get way more creative and drastic than this to solve the problem because the game isn't going to feel any different with that change, it's just going to exclude random people. My main idea so far is call current crucible the iron banner and make an equalized gear and powers playlist called crucible. Doing things like pinning vehicles at a certain level while making scaling more severe (say 30) or something would affect exactly two maps but would be neat because the high level players could just gun down an interceptor while everyone else cowers, and low level players could hop in them to stand a fighting chance.