I still think that is pretty stupid. I think bungie looked at it this way, either they could build more environments so that there is a seperation of low level and high level players OR they can normalize all players somewhat in a smaller number of environments so that low and high level players are frequently side by side.
I think they went the wrong route. They decided to normalize characters and stats in the limited number of planets so that people can play side by side with high or lower level players. This, completely robs players of the AWSOME feeling of dominating areas that used to give them problems. Now, either they made this design by choice or they were unable (or willing) to build there planet enivronments bigger (or more planets) where there would be seperation between levels.
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