Okay so i had an idea a while back while watching Fairy tail. in Fairy tail there are missions and the missions are catagorised as such
normal
s-class
100 year
1000 year
how cool would it be if there were CRAZY HARD bounties for destiny (ex. complete a strike without taking any damage, complete a crucible game with no deaths at the top of the leaderboard, etc.)
maybe some only accessible at certain levels like the strike playlist.
just a thought... thanks for listening ^-^
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Yeah, any time you put objectives for not dying or taking damage in a co-op game, it will always lead to people hiding and literally doing nothing while a teammate carries them. I'm thinking back in horror to the TLOU multiplayer trophies for players not dying on certain maps. It sucked hard
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More like auto bounties for each strike and then if you get them you get better grade drops / more vanguard marks
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You might wanna read my suggestion on a reworked bounty system including extra hard bounties with super rare prizes
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As a FT fan I approve this and hard as hell bounty oh yea
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Love the idea and they would offer massive rep?
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Good general idea but as other mention dont wanna promote people to do nothing to take no damage.. if your stuck on no damage aspect maybe " dont lose shields while doing X mission on heroic" so its single mission and cant auto join someone to do all the work
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Actually, the strike with no damage taken will only bring around those guys that wait in the beginning of the strike and let others do the work