JavaScript is required to use Bungie.net

Forums

10/13/2014 8:28:39 AM
1
yes, the story is lacking, but, for a game that you want to support for years? you need to be conservative on the story, Scheherazade needs to cut much of her story to be continued next day and give the king a reason to not kill her(Arabian Nights),, Bungie can't go all out on this game because of that, they don't want you to just finish the mission with destroying every damn Fallen ships and buildings like we did in Halo series or CoD, they can't just gave us details of the story, Bungie don't want you to care, they want you to search, because by searching something, you'll get more interested over time, if you listen the story and follow the breadcrumbs, it's just like another CoD, they'll give us new campaign mission if they think we are ready, ready for what? for new puzzles and stuffs, and when will that happen? when we stop looking for loot cave, crack the puzzles we have now, and try to go back in time and remember, what are we doing in old russia? we must be on our way to board a ship to get the f*ck out of there, so we must have been drive/walk-ing along the road, then search that area! is there any loot? any new Fallen types? can we go to the OTHER SIDE of the bridge that broken? if not, can we overcome the system to go there and exploit the rest of the game? hope you guys found the answer first
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • There's a world of difference between being conservative and what Bungie did. There was barely any context whatsoever to anything in-game, and that's just a major faux pas.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • this game has heavy undertones of game of thrones. Where in the history is more like actual history. you cant belive everything because it is from a persons perspective. just like how here in texas in "history class " they are trying to change the past by editing events in their textbooks. in a similar way destiny give you grimores that are not finished or biased in one direction or the other. the real reason for this is for the indiviual to come up with their own ideas about wat happened based on their interactions with the texts and your own personal history. that lends itself to dicussions like this. this franchise will be around for a long time to come and part of the fun will be coming up with ideas only for another grimore to give you just a little info to change your mind over and over again. so just enjoy the ride.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • well.... as far as I care, a great game is not determined by the epicness or great story telling, but by the experiences and memories it made, see you later when we crack the whole story open

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • So... a mountain of unnecessary frustration surrounding what should otherwise be a very fun and engaging game.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • yup, it's better than double jumping and dash to the right evading 10 tank rounds....

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon