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10/14/2014 4:11:58 AM
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The problem is that everyone draws a line where they think rewards should be given and how they should be given out. Raiding takes time yes, especially the first time, but it is a part of the game. And using the reason "I bought this game so I should be able to get ______, without as much effort." Then every game in history would be up for debate in its reward system, it ruins the very nature of a rewarding game. I think this is especially important when referring to a multiplayer game because it has a direct effect on the rest of the community.
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  • Leveling to 30 shouldn't be considered a reward. I've played many mmo's world of Warcraft being one of my Favorites with 7 capped out toons, geared to raid. Gear should be the reward and more of it should be available . I'm a 28 warlock at the moment and was wearing a head piece from the queen quests, hated it and decided to buy a vanguard helm. Was dropped back down to level 26 when I switched pieces until I leveled the gear up again which I did. It's stupid as f--- to lose a couple of levels when you want to switch your gear. I think the leveling is stupid as f--- but of course that's my opinion.

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  • Just keep that gear and put it on before you do bounties so you don't lose levels, you'll get it up in 2 days at the most if you do that.

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