I am not concerned with the math and you are exclusivly using very loose PvE math. I see the point you are trying to make however 1/3 is still 1/3 and for PvE that is one third of the damage loss against bosses and other mobs during the raid, where every bit of damage makes a large difference. Saying that a weapon does X headshots does not take into account range, stability, impact, or any of the other factors that make a difference. In PvP your point may in fact be very valid, but do you really want all the weapons equal? Do you want nothing you do to matter in the game? Thank you for the reply and I will consider your position.
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