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10/14/2014 6:09:38 PM
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-Zelda: The entire franchise minus windwaker. If you had to choose one, tie between link to the past & ocarina of time (Though I really did enjoy Majora's mask too) -Super Mario RPG & the Legend of the Seven Stars...before there was paper mario, there was this masterpiece. -Bauldur's Gate II...closest thing to playing D&D on a cpu, over half the game was optional content. -Tetris...just try and argue that one, I dare you... - Mario Kart 64...there was no other racing game for a long time that could compete for the fun you had while playing. -Metal Gear Solid...before the internet, if you tossed the box it came in, you were -blam!-ed! -Skies of Arcadia...overall enjoyable rpg with a long story & fun ship battles. -Goldeneye...another one I don't think I have to explain... -Jet Set Radio Future...I use to skate & the graphics were something else I had never seen before this. Also if you went for 100% completion, it was HARD. -Kingdoms of Amalur: Reckoning...This title was overlooked by most, but if Bungie put in as much effort in the story as RA Salvatore did for KoAR, I could see destiny on my top ten. Kingdoms had flawless combat and a tree system were every spec was viable, dependent on your play-style. Only issue was the story was a little convoluted. They were working on a MMO sequel, but KoAR sales didn't meet their expectations and the project was abandoned. Why is destiny not on here? See last game.
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  • What is so great about Zelda? I don't see anything wonderful when I play it. I know that I'll get my throat torn out for saying it, but they weren't that good.

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  • Edited by Jrkwrks: 10/14/2014 6:27:08 PM
    I disagree. Ocarina of Time had some challenging puzzles like the water temple (if you didn't use a guide.) The mechanics for horseback riding and archery were fun & getting that final quiver from the archery challenge took some skill too. Majora's Mask gave the NPCs a lot more purpose, having malleable agenda's thoughout the three days. Once again fun dungeons and great gameplay. The same can be said for Twilight Princess & Skyward Sword. The Wii motion plus sword fighting was pretty fun for Skyward Sword too. Beyond that, great soundtracks, compelling story, lots of collectibles & weapons/tools & it wasn't focused on leveling for progression; your journey yielded the progression. One of my favorite things was using the double hookshot. If you found them too easy, (I know this works for Orcarina of time) try naming your save file 'Link'.

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