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originally posted in:Spears of Destiny
Edited by Spartan Great25: 10/15/2014 6:21:05 PM
5
Destiny Development Team, I have logged in almost 400 hours if game play in destiny, and in my opinion you guys have the keys the a Bugatti. A franchise in the making. however, I feel that the direction you are going with these patches in backwards and detrimental to the future of this game. I know that there is a lot in store, or at least hope there is, therefore you don't want to give us everything at once. This is completely understandable. But there are a few thing that I must mention here and now. On the behalf of me and majority of your players. One is the fact that your fan base is made up of PVE players, with that said making, and keeping this fan base happy should be your number one propriety. I have a list of thing I think can make the game better. One of these things is crafting. Each player would like to be different. Separate but equal, and I feel like most I the cool armor that I have received while playing was worth keeping, except for the fact that I could not add light to it. I feel if you raised the bar on materials needed to craft, and added a light cap this would make the game a whole lot better. Also this should apply to weapons, enable 2 perks of choice, with the ability to change. Elemental damage control, and color customization Another feature I feel should be added is a trading system, most players have loads of equipment and material that they would gladly give away. And I feel the option should be ours the gamer to do what we feel with what we are awarded or gain through our game play. I think that the fire teams should be increased to 8 man fire-teams for raids and strikes. 6 man fireteams for open world activities such as patrols. And 6 - 12 for crucible. We all know that clans can be competitive, and what better than a full clan war amongst and against other clans . Most of us have so many people we would love to enjoy the game with but we are limited and at times handicapped by the lack of help on our fire squads numbers. "Nerfing" I feel that the is a clear line between PvP and PvE, and when you guys adjust a weapon solely based on untalented players whimpering due to them not being able to win is terrible when it affects the PvE world. Adjustments are fine but they should be separated as too not effect those who don't at PvP I think there should be some interaction with our spacecraft, understanding that it is only a cool way to sit a a loading screen, it's too cool to not interact with. Just maybe we can have out character inside the space craft, able to craft or go into the vault. Just a thought. Also the as far as sparrows. There should be a race mode, and the vehicle should be fully customizable. The grimoire, please enable a way to access them through the game and have a speaker read them out, most people complain about not understanding the story. And it part because we don't have nor want to take the time out to read them. The rewards should also be a little more predictable, competing the game on a higher difficulty should reward greatly! I've completed the raid 7 times now, and I have gotten chatter white 5 of them. How many of the same rewards does one character or player need. Rewards system cases like strike and nightfall (even crucible) should be based on Merritt, and normal gameplay, like the daily and weekly, and even the story mode should be randomized. Also Zur should have a special set of weapon I which he asks as well as exotic bounties, this way if players can't afford them, they can at least hunt for them. These weapons should differ from those in which you are rewarded as to keep the uniqueness in the game. Where as receiving a weapon as a reward is special because only those who are awarded can obtain these weapons. This Keeps them rare and worth having. Personally I think we would all like to be able to skip cut scenes after the first time through. That should be a given with any game. For weapons like the scout and pulse riffle's they need a buff. They aren't powerful at all and I understand wanting to make then realistic, but if no buff add better customizing, where the fire rate can be increase and the impact. I also understand that exotic doesn't necessarily mean powerful more so unique, but come on the "Bad JuJu" it's every bit of bad juju so bad I've scrapped two and keep one in the vault because it took forever to complete the bounty it took to get it A big thing is Strikes. Your strike playlist needs to be of mission that are not in the game or story mode. That can not be accessed without playing the strike playlist. This will improve the game by far. There is this repetitiveness that is driving some MADD. I feel that these planets are beautiful. Graphics did a n outstanding job. But there need to be more cities to the planets, allow us to explore. We okay this game to get out of out would and into another, so let it he let this take us away fully by having more laces to go and see on these planets. Russia is cool but what about Asia/china/America/ at-least have one city or country in each continent. There is a few more thing that I know would help the game be the best game to ever be played. However I feel I've said enough and I sincerely hope you guys read this with an open mind and take this into consideration. This all come from the heart and out if the love I have for this game. You guys have done a nice job but there is a lot more to be done. "This fight is far from over, it is only the beginning"
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