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Destiny

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Edited by BattleCry1986: 10/15/2014 8:52:58 PM
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Destiny loot system is NOT a lottery

I’m Tired of reading all over the forums about people complaining about the Destiny loot system. Contrary to popular belief it’s not some RNG that spills out legendries and exotics to all the noobs of the world. The Destiny loot system is a bit more complex than that and most importantly it relies on an intelligent player base. That is where WE are failing Bungie. The likelihood of picking up an Exotic weapon bounty increases with the more bounties you turn that day as does turning in a large about at the same time. The same is true for the Cryptarch and his engrams. As you increase the difficulty of a strike, the likelihood of Legendary and Exotic item drops increase. If you want better Items play more difficult content. For example; The Raid has some of the highest drop rates of all the best gear. It also has the highest barrier of entry. Items require upgrade materials to achieve the highest level performance, and the best Items have some pretty sharp upgrade requirements. This insures that even post receipt players must spend countless hours investing in “farming”. Now when viewing the PVP loot system you have to remember the reward system is based around the difficulty of the content. Because the PVP system is such that any level player can dominate a match and your “light level” translates to almost nothing and farming hours are not required. You have to consider it midgame content. I’d expect PVP payouts to be around the same return rate as a lvl 24 strike off the playlist. The common thread across each of these sub systems is that your performance within the content is not as important as the difficulty of the content you’re preforming. If you’re tired of seeing scrubs get rewarded over you, play content that the Scrubs can’t hang in… i.e. Raid, Nightfall, and the lvl 28 weekly. Bungie did say that the PVE was the main focus and the loot system is evident of this.

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  • Agree with you on the drops and bounties, but as the raid goes I think your wrong. I've done the hard raid 3 times and normal 9 times and all I've received are warlock gauntlets and hunter legs. The hard raid gave me a legendary sparrow and legendAry ship with shards and engrams where as my friends in the same games have managed to obtain armour to get 2 characters up to 30 and they've all received vex mithoclasts. One has even had three. My last hard raid have me only 3 shards and another sparrow. in my experience, the same players keep getting the same awesome loot where others keep getting the same junk. The fact that bungie have said recently that the dark below raid will give out more loot more fairly tells me there's something wrong with the VoG loot system.

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    • I like the loots it's easy

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    • I call bs I have completed the raid TWICE now and have only gotten the auto rifle, both ships and the shader. NOTHING else

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      • Lmao you're dead wrong about exotic bounties, Cryptarch, and PVP rewards.

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      • Tldr

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      • [quote]I’m Tired of reading all over the forums about people complaining about the Destiny loot system. Contrary to popular belief it’s not some RNG that spills out legendries and exotics to all the noobs of the world. The Destiny loot system is a bit more complex than that and most importantly it relies on an intelligent player base. That is where WE are failing Bungie. The likelihood of picking up an Exotic weapon bounty increases with the more bounties you turn that day as does turning in a large about at the same time. The same is true for the Cryptarch and his engrams. As you increase the difficulty of a strike, the likelihood of Legendary and Exotic item drops increase. If you want better Items play more difficult content. For example; The Raid has some of the highest drop rates of all the best gear. It also has the highest barrier of entry. Items require upgrade materials to achieve the highest level performance, and the best Items have some pretty sharp upgrade requirements. This insures that even post receipt players must spend countless hours investing in “farming”. Now when viewing the PVP loot system you have to remember the reward system is based around the difficulty of the content. Because the PVP system is such that any level player can dominate a match and your “light level” translates to almost nothing and farming hours are not required. You have to consider it midgame content. I’d expect PVP payouts to be around the same return rate as a lvl 24 strike off the playlist. The common thread across each of these sub systems is that your performance within the content is not as important as the difficulty of the content you’re preforming. If you’re tired of seeing scrubs get rewarded over you, play content that the Scrubs can’t hang in… i.e. Raid, Nightfall, and the lvl 28 weekly. Bungie did say that the PVE was the main focus and the loot system is evident of this.[/quote]yeah I got recognized for turning in engrams so I got god of war shader

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      • Edited by SS TON3R 420: 10/16/2014 7:14:32 PM
        The statement about the bounties is BS cuz I've turned in a single bounty at a time and got an exotic bounty on more than one occasion of doing so. So that theory is shot, onto the RNG, It's a series of numbers generated randomly by a computer system. The ONLY difference between this loot system and a lottery system, you get to choose a sequence of numbers for a chance at winning the lottery. Soo... Your logic is broken.

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        • Edited by Elazul: 10/15/2014 8:54:43 PM
          Chances may increase but they are still random. Despite your claims otherwise it is still a "lottery" because dumb luck is the only thing that determines if you get something good, junk, or nothing at all.

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          • I will agree with the bounty comment as this seems right to me. I had 3 exotic bounties before getting a single legendary item or engram. I clear out the bounties a lot so this would make sense.

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