I like the idea of removing exotics from crucible. I'm not a huge PvP player, but it would seem to me that if balanced PvP were the focus, players would not get bonuses from weapons and armor, and should simply have options to choose a generic primary, special, heavy, and their starting subclass super. This allows a more accurate test of skill for PvP players and allows PvE players, and PvP players, to enjoy their rewards outside of the crucible. I find it hard to see how it could be a true test of skill using a maxed legendary or exotic AR, with several damage boosts and other perks to give a player and advantage.
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Exactly. Like Halo.
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I completely agree with you however as far as the PVP in destiny is concerned they are better off implementing a similar system to Halo reach