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10/16/2014 7:53:24 PM
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>_> dude, that's what video games are. They're like mazes. They can be huge like Red Dead or GTA or small like Mario, but they are all still mazes. Every raid in every game has a progression of mechanics. Having the whole party hiding in a corner that the boss can't damage you in while your mages blast him is not how it's supposed to be. That's not only unadventurous but it isn't creative at all. I am confused how people started thinking it was a legitimated strategy.
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