[b]When the beta had launched for this game all vendors[/b] within the tower, more specifically the faction vendors,[b] had an alloted amount of [/b]faction [b]shaders along with the rest of their inventory[/b]... [b]On top of that "Eva Levonte"[/b] (A.K.A. Woman who torments me with "refreshed" stock of the same dagum stock as last week)[b] Had an inventory that would constantly update and had a variety of shaders to purchase[/b]...
[b]Now [/b]the game being out for over a month and[b] a majority of players are wearing the[i] EXACT[/i] same shaders because nothing is available to us[/b]... [b]the game was supposed to be make yourself legend, [i]Not [/i]homogenize every character until they all look the exact same...
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[b]I understand some loot and the necessity for keeping it RNG based but [i]SHADERS!!![/i][/b]...[b]Shaders are expressions of our personal taste and preference[/b]...there isn't some majical OP shader that needs a nerf nor buff...its a SHADER...and [b]people should be able to dye their armor to their liking[/b]...
[b]Shaders shouldnt be treated like an exotic item [/b]([i]unless they have truly exotic traits such as "Tron" lighted armor, or hive shaded armor with glowing green visor tints, in which case these could be harder to ascertain but should still be ATTAINABLE[/i])[b] and shouldnt be left to RNG[/b] [b]or the [/b]forsaken [b]Cryptarch to hand out[/b] in one of his oh so gracious "care packages" [b]for leveling him up[/b]...
If anyone else is sincerely dissapointed or simply fed up and would like access to more shaders [b]please sign/post here[/b]...
I thank you all for reading this as well ^-^
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Though I whole-heartedly agree, I wish this was the biggest problem we're dealing with. It's not up there on my personal list. On RNG, it's really just a computer rolling dice. It's an archaic mechanism that has no place in modern games. It's a crutch that we used to deal with when all we had were dice. At the very least, it must be improved so weights change over time. Essentially, we have to artificially impose the gambler's fallacy - the more you lose, the more likely you will win. At least then you have some point of mindless repetition where you are rewarded. The future of gaming must be free from the oppression of RNG - gamers unite!