One person needs to put in 90% more effort to get the same result as someone who puts in no effort is balance? Does it seem fair that while Defenders melee requires them to kill someone to get an overshield, a Warlock needs only to hit a target to get overshield. A Titan can shoulder charge at the ideal range of a throwing knife and insta kill while a throwing knife precision hit along with an incendiary blade burn effect doing 200 damage does not. Blade Dancers super automatically beats any defenders bubble. Skill this and skill that. Why not make it so one team plays with weapons that do only 1 damage per shot and the other team has a 1 hit insta kill weapon with the high rate of fire. Eventually the team with the weaker 1 damage per shot weapon will eventually manage to kill the other team if they have enough skill to never get shot while landing 225 shots on the other team.
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.