Seriously, this is getting out of hand. It ruined the Iron Banner, and now it continues to stink up the Crucible. Salvage and Skirmish are especially suffering; losing a single man is a drastic disadvantage. Getting thrown into the empty slot of a rage-quitter is no less annoying; Destiny's lackadaisical matchmaking generally waits till the odds of winning are nigh to finally throw some poor soul onto the losing team, all the while that spineless prick of a rage-quitter is allowed to roam free. The Crucible's penurious loot drops obviously are not enough to keep people from leaving early, so'd it'd be real nice if their were some sort of incentive to keep kids in the game.
You know, like that bag of doorknobs Cayde-6 keeps around for Rahool.
I'm sure those dishonorable guardians just need a little "persuasion" to keep 'em on the right track.
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To point, a lot of us don't want anything to do with pvp in the first place. Yet, we're forced into it. You want people to stop bailing out of pvp matches? How about they fix the forced pvp in the first place. Note that all exotic bounties force players into pvp. Their is literally nothing to keep the player in the match once they've finished out their objective on it and the proper fix is not to give credit for it in the first place at the end of the match. If people don't want to be there, then don't make them.