I wonder sometimes, when this rule and sportsmanship got lost in the gaming world.
In the beginning of the FPS multiplayer era, there was an unwritten rule, saying: "If a player is not moving and faces a wall, he is afk for a moment and therefore its gunmanship to frag him then!". You just moved on than and looked for other victims.
I already played games, where this rule was respected. Of course it is not applicable to game modes where the opponent has to be decimated without respawn, like regular Counter-Strike or things like "Last Man Standing", but no matter what game mode I am playing the last years, the rule is absolutely abscent and nobody seems to care about it. I think it became obsolete, when all this tactical shooters came up and it's easier to apply in TDM or DM.
I just wanted to know, how many people even had contact with this former unwritten law in their gaming history and what you think about it.
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Considering I've heard many people online talking about how they have no problem AFKing in Crucible due to the reward chance being the same, I've got no problem with killing anyone AFK as soon as I see him. The Crucible is no place for mercy.