I don't get why the same bounties are put up day after day. It's not like there aren't enough missions to mix it up a bit.... I swear if I have to do that damn Archive mission one more time this week I might have to kick someone. At least with the "strike without dying" bounty you can choose the strike you want.
I'm trying to figure out if this is intentional or just lazy development. I mean come on Bungie.. you did know we'd be doing these bounties every day right?
-
Edited by BlackHawkDrunk: 10/23/2014 7:38:47 PMBecause Bungie is lazy as fvck. There are only a handful of bounties, patrols & public events in the game and they really haven't changed since the beta. That shit is fvcking pathetic. So many things they could do here and doing so would go [b]A LONG[/b] way in breaking up the game's monotony. Things like: -rescue the captured guardian -find the lost item -shoot down the enemy drop ship -repair & defend the downed guardian ship -infiltrate the enemy base & retrieve the stolen artifact -win a sparrow race -retake the enemy controlled area -steal a fallen tank -apprehend an enemy captain -complete a strike without using a primary etc, etc, etc...