Yeah but taken to this extreme is just outrageous honestly these practices make EA's look like EA pays you play their game. It's also false advertising. There are also many places that you can glitch into in game like the Seraphim Vault that are completely finished.
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But define completely finished. If you just drop in enemies does that make it finished? Maybe for patrol. But if they use those for story missions, do you think those sequences are coded yet? If for strikes, do you think those sequences are coded yet, with the spawn times of mobs down to the bosses and their fighting strategy? And the last video I watched was an area on Venus. The thing didn't even have a -blam!-ing floor man... It was literally just background geometry that you happened to be able to walk on. Is it so hard to imagine that they were working ahead? They obviously knew that they would be releasing dlc from the get-go, so why wouldn't they work ahead. And why not put them on-disc to cut down the dlc download size, so we all don't have to go get an external hard drive. At least there are new areas at all. A lot of dlc, take the GTA series for example, are just new missions and storylines that span across the same exact open world map that has been played on for hours. I just feel like everyone, including myself, is very upset because we didn't get what we thought bungie was giving us. But I don't think anything they've done is as outrageous as anyone is making it out to be. They short changed us so we are making up excuses and calling them the bad guy to make ourselves feel better. I feel like we've seen it all before and we are going to see it again.
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False advertising is a terrible thing. But seriously they also had an embargo on reviews for around a week knowing that the hype train they built would overpower common sense because of their namesake