Honest question: why number 6 (jumping to the center platform)?
I've heard it countless times, and from my experience in the VoG (completed several times with different fireteams), it makes no difference, other than unnecessarily adding yet another chance of failure (people falling off, yes, it's stupid, and yes, it does happen). Also, it forces the Relic Holder to lower the shield a couple of seconds before the Time Portal opens, during which the whole team is in the same spot, right in front of Atheon, and completely unprotected, one lucky shot from him and it's an instant wipe.
More often than not, I find myself in a fireteam that's doing precisely that, and when asked, all they can say is "somebody saw it on a YouTube video" and other nonsense like "Atheon can't shoot you there" (yes, he certainly can... that's why the shield is up) or "you do more damage shooting from there" (no, you don't. Also, the shield does not provide any damage bonus). Eventually, I suggest to meet up at the door behind it instead, which allows the shield to be up the whole time, while the two columns on the sides provide cover for the portal openers to disengage and return to positions safely.
The one explanation that somewhat makes sense is that arpies won't follow you there, but then again, arpies should've been dealt with already at that point.
Honestly, what am I missing?
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