You do know only the first round does full damage an the rest do half on pocket infinity. I prefer the light/beware in PVP with the perks I got, but for an exotic 3 rounds is pathetic, I have not come across any fusion rifle with less than 4 an thats from uncommon to exotic in the entire game so far, exotics being the most unique an powerful weapons seems like they wanted to satisfy those complaing about being killed by the pocket infinity, have you seen the charge rate on that weapon you can easily die if you don't anticipate your enemy, in a stand off you can't kill you have to be charging before you encounter or get lucky, an even then the stability is so low you have to fight to keep the shots on target, they went a little too far 4 in the mag an I think it's fair or keep 3 an give the standard charge time that's what I say
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