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#feedback

Edited by MoonDawg: 10/20/2014 7:12:57 PM
103

if they put a library in the Tower

And let you access all the grimoir stuff there, that would solve so many issues. Then you would actually be going out, researching and gathering information for the tower. Plus, it'd make the tower less bland.

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  • A library would still have all the issues associated with the grimoire being in an app. It still requires you to go somewhere as stop to read them, and would actually take more time (loading screens) than pulling out the app. Thus we are still encumbered with the lack of context for each item. If I get a new gun with a little backstory behind it I want to know about it immediately whilst it is contextually relevant, not an hour later when I go to the tower. Perhaps a middle ground would be: 1. Gain a new grimoire 2. Icon for it appears saying press options to listen. 3. If you press options within 10seconds then it will play an audio recording of the collected grimoire, it will then be added to archives which can be accessed via the proposed library. 3b. If you don't press options it is archived in the library That way they player has the option to maintain contextual relevance and immersion whilst experiencing the lore, the option to ignore it, and we keep the coolness of having an ingame library to visit....the library npc should also have lore specific quests, or better yet a quest board for finding out new lore and history which can reward the player with things like motes of light, strange coins etc

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