Seeing as we're getting a moon DLC with major offenses against the Hive and seeing as we have had plenty of time to run all rampant all over the moon, wouldn't it be great if the City deployed a group of titans of one of its orders to secure something like say, the abandoned colony base near the Hellmouth? It'd actually show that we're making some progress instead of feeling like a failing pest control company.
One could even add a new public event defending the new City outpost alongside these new friendly AI titans that do little more than act like the AI already in the game guarding their area. Occasionally, Fallen or Hive might attack them and you'd be able to see a firefight every time you enter the zone, making the world and moon seem more alive.
Thoughts?
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Be patient there a list that has to be full filed first.... [quote]Some of them will be revealed very soon. Others will appear when you least expect them. When you see what I’ve seen, I hope you’ll be as excited as I am.[/quote] Update 10/24/14 [quote]Timeline for these changes: They’ll be going in soon. We have a more substantive update in certification right now, which slows down our ability to make changes to the Live game. [/quote] update 10/17/14 [quote]I’m pretty excited about the next game update. I think you will be, too. We’re working up an explanation of what we’ll be changing.[/quote] Update 10/10/14 [quote]Some day, we’ll have this conversation again. That day will come next week, even. [/quote] (In regard to voice chat) Also Update 10/10/14 [quote]If you asking about the next batch of enhancements, refinements, fixes, and tweaks, the answer is: Very soon.[/quote] (In regard to when the next update would happen, not counting the one that fixed the Cryptarch) Update 10/3/14 [quote]We listen to you more than you might think, and there are plans we can’t disclose fully yet that will change your experience as a Guardian.[/quote] (Regarding timeframes on when major fixes and content updates would come) Update 9/26/14 [quote]Destiny's near-term solution will be to allow players to opt-in to voice communication during matchmade activities. Work on this feature was underway at launch and should be rolled out this year in Strikes and the Crucible.[/quote] Dev Notes 9/24/14 [quote]Since launch we've tracked down an issue which has made Strikes more challenging than originally designed by both increasing damage taken by players and decreasing the damage inflicted by players on the boss. Expect to see this addressed soon, and for Strikes to become a little less grindy as a result[/quote] Dev Notes 9/24/14 [quote]In particular those weapons received from completing exotic bounties including Thorn and Bad Juju have disappointed many of us who have gone through the great effort to obtain them because, despite looking and sounding amazing, they feel underpowered. We're here to offer some advice: don't shard those guns. Their time will come.[/quote] Dev Notes 9/24/14