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#feedback

Edited by Vampire Nox: 10/28/2014 6:22:38 PM
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10/28/2014 Patch is bullshit...

Edit = Just read the patch notes... simply bullshit, Bungie. Here's the [url=http://www.bungie.net/7_Update-1023---Patch-Notes/en/News/News?aid=12319]patch notes.[/url] With all of the screaming on the forums about the issues and game features that you break with each patch, we waited for two weeks [i]and this[/i] is the best that your "world class developers" can do??? Bungie: "We want you to tell your Guardian's story. We want you to explore and discover the worlds of Destiny, we want you to figure out your own way to defeat our most difficult of challenges. But you must do it in exactly the way we say..." Nothing about the weapons you keep making useless in the PvE side. Nothing about the blatant vendor bias towards PvP. This last weeks update from you guys was all about the PvP side, screw the PvE majority of players (apparently). Nothing about improving the lolsocial interactions in your "shared world shooter". Nothing about easing the manner of joining with friends to form a Fireteam. Edit 2 = Not to mention that your two week labor to fix the connection issues has made them worse. Anyone need a monkey? My clanmates have plenty for everyone... Did you guys even test this patch? But no. You don't really care about what the community wants. If you did, you'd realize that a majority of your players [i][b]did not want[/i][/b] you to do anything with Atheon. No, just further proof that we actually cannot play Destiny as we want. It's not our story to write, because as soon as we do something creative and new, you guys nerf the dog-shit out of it, or you patch it out of the game. We waited [i][b]two weeks for this!?[/i][/b] Do you guys even give half a shit beyond Activision's love of twitch-shooters? It doesn't appear that you do...

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  • What Bungie did with this patch is prove what I've been suspecting all along. They were not prepared for the amount of players that would be able to defeat Atheon easily even on normal. They assumed that a Fireteam would take weeks to clear through VoG, and the 14 hour first raid kinda helped with that attitude. Bungie watched as the first fireteam to enter the Vault was cut down for 14 hours, and happily congratulated them when they finally completed it, walking away with the idea that they created a pretty difficult raid that wasn't unbeatable, but was still very difficult. But then week two comes around, and even more fireteams complete it. Then week 3, even MORE are completing it. Suddenly any randomly made fireteam with a 2-3hour window could easily complete the raid. Bungie watched as their precious raid was -blam!-ed backwards and sideways by any fireteam that stepped in the Vault. The player base was happy with the raid, atleast from what i could see. The raid was fun, not to hard, still took a few hours to complete, and you felt accomplished when you dropped Atheon. Then there was hardmode to look forward to. Yes, there was some technical issues, but that was always expected, especially since this was the first raid. My issue with all this is that Bungie did not look at what was wrong with the raid because they were so shocked that their player base was beating it so easily. Something that drives me -blam!-ing crazy, and has tarnished my view of Bungie, was the Atheon change. Not so much with the baby bumpers (however i do think Bungie should of foreseen players pushing him off, it feels like they didnt even test their raid) because i [b]DO[/b] think you should not be able to push Atheon off in hardmode(which directly resulted in their nerf to the vex, and i entirely blame the player base for this) but more the random teleport. This is because they watched the first raidteam do the 3 in back and 3 upfront to kill Atheon during the first raid. They watched them do this strat. That's what drives me insane. So when the vast majority of players started to kill Atheon with that strat, Bungie in a panic, said "No no that's just a bug it should never of been that way." [b]WHAT?[/b] Bungie, you watched the first raidteam complete it like that, and now you are calling it a bug when everyone is doing it? Get the -blam!- over yourself Bungie. That's only one thing that Bungie is doing wrong, as i could go on and on about how they massively favor PvP, obviously cut content to sell on DLC(which i think is fine, but it shouldnt be THIS -blam!-ing obvious), and completely ignore player feedback even though Deej says they read all of it. I also have a serious problem with Deej. First few weeks he was great, responding with detailed posts about the game and providing a great bridge for the players and developers. But slowly, he started to fade, as more problems with the game arose. His posts became less detailed, and less informative. Then the whole 404architect (scandal?maybe) reddit post came about, and all we got from him was a "lolz u got trolled". Who -blam!-ing says that when something like that happens? I see long, very constructive posts, providing fantastic feedback and suggestions for the game that get no response from Deej, but the next day see him respond to a crybaby post with attitude and sarcasm. While i love the game, as i think it has alot of potential even with all the problems, what I see is Bungie killing their own product. I'm invested for the first 2 DLC's, so i will def still be providing feedback, but if Bungie doesn't get their shit together i fear the once great company that was responsible for Halo will go down in history as the biggest turnaround in the gaming industry.

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