The point is that when you're working with such a small number of strikes, missing out on just one is still a pretty big deal.
Let's say there's 50 strikes in the game, and we miss out on one for awhile. Who cares? We have variety.
Now let's look at 5 strikes in the game, and we miss out on one for awhile. That's a significant chunk of the total strike content we get to just deal without for awhile, while endlessly recycling the same old strikes.
Would having that one more fix everything? No. We're still (PS and XB players both) at a loss for content as far as strikes go, but it's an extra slap in the face to be denied one when there's so few to start with.
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