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originally posted in: WTF Exclusive DLC now?
10/29/2014 8:21:25 PM
6
I think that the move to offer more content on a specific platform pre-release was fine. Yes, Xbox players knew ahead of time that they were not getting some content until a year from now. Playstation paid money to make sure their customers got a little more first. Still, it was known before anyone had a chance to own the game. I think there should be no argument there. However, it is extremely disappointing that Xbox players are losing out on DLC that is priced the same, yet less in delivery. One might argue that Bungie priced each DLC without the inclusion of timed content, but then the price isn't nearly worth the amount they are offering. Fact of the matter is, nothing was accurately communicated to the public. Although this move might have been agreed upon by Activision and Playstation ahead of time, it was not explained to the public. From what most people thought, the difference in content was to only be for the initial release of the game. Of course, this turned out to be false. And we would also be fools to think that Microsoft did not know what was going on with this deal. Otherwise, we would hear a lot of legal ramifications between Activision, Sony, and Microsoft. So why didn't Microsoft say anything? I think the obvious theory is that less copies would be sold on 360 and X1 if they openly told their customers to expect less content in the future. Every business has their moral obligation to sustain themselves or better service the customer. It is not as easy as one would think (we are biased, because we're the customer and "the customer is always right"). Of course, this is only a theory. So who's really at fault here? Sony, for buying their larger market share? Activision/Bungie for not fully disclosing every detail of their agreement with Sony (or even accepting the time exclusive deal with Sony)? Microsoft, for not fighting/paying for timed content for their customers (shouldn't need to, but money buys more)? TL;DR - Yeah, Xbox players were screwed over because they are asked to pay the same rate for DLC, only to receive ~80% of it now and the rest in less than a year. Sony payed for timed content, and got it. Xbox customers should have gotten the privilege of knowing ahead of time what they were really getting.
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