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originally posted in: The Dark Below
10/30/2014 12:56:27 AM
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Dear Bungie, Destiny simply isn't what I expected. I've had great respect for the work you guys do from the first time I played Halo with my friends, and I followed the Destiny buildup until its release with edge-of-my-seat anticipation. To me, there's no story more compelling than that of humanity's very survival, and no pursuit more noble than fighting for the preservation of our species. It's what drew me to Halo, and what drew me to Destiny. It's teams of artists such as yourselves, who recognize the inherent nobleness of this concept and seek to bring it to millions, that inspire me, that give me something to look forward to after a long day at the office, that offer me the chance to escape a reality where the difference I make is marginal at best, and enter a reality where I have the chance to make a difference that feels like it matters, if only for a couple of hours every night. You brought me that sense of purpose and inspiration with Halo. But I don't feel this anymore. In Destiny, with a full loadout of legendary and exotic gear and having played through the full story, experiencing what the Crucible has to offer, battling my way through countless strike missions, finishing every bounty 100 times over, and exploring the complete extent of every map, I'm...bored. But it's worse than being bored. I don't feel anything. I've stuck with the game all these hours, whole days, desperately seeking to feel what I expected to when I first read about Destiny so many months ago. It isn't there. Although I initially thought that the lack of story was the problem, I've come to realize that the lack of story is only the tip of the iceberg. It's the part that's visible, that every Guardian who's also searching for that sense of purpose and fulfillment in Destiny can readily point to and say "That must be it". And it's a very valid concern. But the core problem with Destiny runs much deeper. The core problem, as far as I see it, is that you're utterly alone in the game. I'll attempt to expand as best I can. The reason the raid works so well (and is arguably the most successful part of the entire Destiny endeavor) is that it requires massive amounts of teamwork. It provides, upon beating Atheon, a sense of reward and togetherness that no other part of the game currently gives you as a player. I feel as though the team at Bungie would like to bring this experience to the wider majority of the game, but is confused as to how to do so, or is otherwise very conflicted as to how to go about doing so. I want to assure you that doing this would be exceptionally easy, and would make Destiny the game you want it to be and the game that we, the players, want it to be. My suggestions operate on the assumption that most Destiny players care about the notion of fighting for humanity. It is the premise of the entire game, the reason anyone who enjoys PvE wanted to become a Guardian in the first place. With that in mind, Bungie needs to begin addressing the issue of feeling alone in the game by giving players a shared experience outside of the raid. Sure, if you have enough friends with the game, you can link up a fireteam and do some of the same 4 strikes (now a staggering 5 strikes for only $19.99 on Xbox) you've done 5,000 times over, but the only emotional appeal to this is that you're doing something with your friends for a while, until you get bored, and let me assure you, killing the Archon Priest for the zillionth time is boring - boring enough that the friends I used to play with have quit the game. I feel that many can relate to this situation. In order to make your players feel something deeper and continue to invest in Destiny, we need to be able to actually fight for the very survival of humanity. Other people have left comments regarding this, and I'm mirroring their ideas and sentiments and not claiming them as my own, though I've had the very same thoughts as them for some time now. Bungie needs to actually put humanity on the brink. As Guardians, we need to be able to get an alert from The Tower while we're out collecting Spinmetal that The City is under a massive attack by The Fallen. We need to be able to see all the players around us disappear, heading to orbit just like we are, mashing our controllers to take us all back to defend The City. Upon arriving, we need to see droves upon droves of enemies marching to the walls, and have a way to get out in front of the walls to fight them in the plains before they reach the gates (troop transport ships on a loop that fly you over the city and drop you into battle, anyone?). We need to see dozens of other Guardians fighting tooth and nail to defend the last bastion of humanity alongside us, and we need this on at least a weekly basis. These kind of encounters can play out all over the solar system, and last a day at a time, giving many players the chance to enter the fight. Ground must be gained and lost, territories threatened, The City seen teetering on a precipice before you and your fellow Guardians prevail (or don't, which leads to many other, ridiculously interesting options for the game, and opportunities to fight for what is lost). Again, I don't claim such ideas and sentiments as my own, but I wanted to articulate them here in the hopes that someone with a voice inside Bungie HQ might raise these ideas that I very much believe thousands of players yearn for. If ideas like this were baked into the game, this crippling sense of solitude that one often feels while playing would effectively disappear, because we'd all be fighting for something together - something tangible, that we could see and feel and believe in. While you, Bungie, continue to release patches nerfing hard-earned exotic weapons, killing loot caves, restructuring the raid to prevent players from beating it with human ingenuity, and announcing DLC content that is quite honestly very lackluster and addresses none of the deep, even psychological ineptitudes within the Destiny universe, I assure you that even if the current numbers say otherwise, you are not building a 10 year franchise. Or a 5 year franchise. I'll be curious to know what those numbers reveal once other games are released through the holiday season. Somehow, I don't think they'll be very promising. Not considering what you gave us at launch, and how little you continue to give us. Destiny was a promise of something incredible that never was and still isn't. It could still become that, but my hope is waning, and that's a real shame, because this world you made for us, this repetitive, empty world - it's very pretty. Thanks for your time. I hope I get the chance to thank you for your efforts in the future.
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  • Bump

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  • Bump !!! Im a pve player and we despiratly need more content. Last night I ran the weekly heroic, daily heroic, weekly nightfall and completed my bounties in my 3 man fireteam within about an hour and a half. After that we were all in the tower wondering what to do .....

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  • Dance! Dance like you've never danced before!

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  • 0
    Exactly how I feel too. I think it could be saved but I'm losing hope fast... BUMPING so hopefully your ideas will be seriously considered at Bungie. What you described would be excellent.

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  • Bravo TwoBeersMears! You just described VERY accurately how hundreds of thousands of Destiny players feel and miss about this game. The emptiness of Destiny makes NOBODY feel like a Legend. There is nothing Epic, no story, no fight for survival. In fact: Beating all these "bosses" sooooooooooooooo many times give me the sense that Humanity is actually on top of things. There is No fear, NO sense of impending doom. There's just grinding for materials and armor. DESTINY FEELS MORE LIKE A TRIP TO THE GROCERY STORE; We do it every day, we get what we want of our list, and we leave. Done. Bungie NEEDS to do something here. Time is running out and I see Destiny bleeding to death. So many players are about to quit (or have already given up on Destiny). PLEASE BUNGIE, HEAR YOUR COMMUNITY, TALK TO US, PLEASE! I still believe, but even my faith is waning. Don't let Destiny become "an idea that could have been", make it "the idea that it should be"! (and please, I beg of you, don't let money or greed corrupt this piece of Art...)

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  • [quote](and please, I beg of you, don't let money or greed corrupt this piece of Art...)[/quote] Way too late for that, given that their initial completed game (which still probably would have fallen short of people's expectations and early hype) had chunks taken out intentionally to make overpriced dlc. [quote]PLEASE BUNGIE, HEAR YOUR COMMUNITY, TALK TO US, PLEASE![/quote] If only. Would be a really nice to hear some sort of explanation, or....anything, in answer to the rumble sweeping through countless Bungie fans, current, wavering, and former. Everyone is wondering the same thing: wtf has been going on at bungie in the last year and is this really the game they intended to make. But -blam!- it all I guess.

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  • Looking for ps4 players to jam with Yung-juck Lvl 28 hunter

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  • Yes. This.

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  • Wow, you summed that up nicely. Well said!

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  • I wonder how bad the population is going to shrink in the coming months? The younger gamers will go back to Call of Duty, The older Xbox crowd is getting Master Chief Collection, Playstation has The Order 1886, Sunset Overdrive, and The Witcher... Destiny is gonna sink fast just like Titanfall did.

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  • Edited by hitman_num1: 10/30/2014 7:00:53 AM
    Damn. I'm pissed that I cannot play the Wither 3 because it is only for the ps4 and the xbox 1. I need to upgrade to play it or wait for the pc version. Witcher 2 was a blast.

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  • How long did you play with Destiny (I know I just saw your profile) and how long will you play with "The Order 1886" ? "Sunset Overdrive" ? "The Witcher" ? Do you honestly think you're going to spend more time on those games while their prices are the same ?

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  • Unfortunately I won't get the order 1886 because i have xbone, but the Witcher series has always had lots of content, oh and grand theft auto 5 is also coming to next gen... Destiny isn't better than any of those games.

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  • Oh and it's gonna go down for the same reason lack of content!

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  • Bump. There is no sense of urgency in our fight against the darkness. "The darkness is coming...a little bit in December, a little bit later one...stay vigilant guardian, it'll get here...one day." In a year from now we may get the sense of what the shit is going on with this battle for survival. How am I fighting the darkness by stomping out the same mobs over and over and over? We all love this game, or we wouldn't be complaining. I love the mechanics and the gameplay, but day in and day out I can't help but see the blaring inconsistencies and missed opportunities. I am going to hate myself for investing so much time into this game before I lost intetest. I honestly feel like once I hit 30, in done, and I don't know if the dlc I already paid for is going to bring be back. Especially when all of my friends have moved on aswell and I have to go back to posting here to find randoms to raid with. Get it together bungie.

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  • You are manic. I would see a doctor about your condition soon.

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  • Fair advice.

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  • How many likes before people at bungie start reading this post.

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  • I wont touch another bungie or craptavision title , unless they boost the crap out of the content

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  • Bump

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  • Sad thing is, I already moved on. I hope these issues get addressed otherwise I am not likely to return.

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  • Why are you here?

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  • Mobile app. Something to do before bed. Also, checking to see if anything in terms of updates are on the way.

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  • Add everyone you meet man. Play with others in crucibal and you will enjoy it! :)

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  • Crucible is decent, but I'm a PvE guy!

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