That's a really good way of putting it. And I think you're right, something is amiss here. This game was teased right under our noses all the way back in 2009 with Halo 3: ODST. The tease had Earth with the Traveler over it and the text "Destiny awaits". Clearly they knew what they were doing back then, they knew where the game was going and they had so much time until Destiny's release date that I find the lack of content and story utterly dumbfounding. Halo is my favorite video have franchise and I know... or I should say I thought bungie was more capable than this. I wish I knew the inner workings, what really happened, why Marty was fired, etc. Lol
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I imagine there'd be a lot of interesting stories there man :)
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Probably, being a game designer must be so stressful because of whatever company you're under. Like I said, I'd love to know what happened to Destiny, but it would also be great to know what with games like Mass Effect 3 and Dragan Age 2, you know? Like games where there is obviously something wrong.
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Absolutely. Im of the belief it comes down to the publishers. Games we all seem to have issues with or feel like they're lacking from previous titles always seem to have a major publisher in common. Mass Effect and Dragon Age had EA (probably the worst of the bunch) and Destiny has Activision. Even the Final Fantasy games lost something when the merged with Enix. But then look at your Indie titles. While they may lack from the graphics and cinematics (devs also need to step away from this!! If i wanted to watch a movie i'd go to the cinema. It takes away from the gameplay) of triple A titles, more often than not their stories are amazing and the gameplay and mechanics are fantastic. I think Developers need to take back the reigns and deliver the games they want to deliver rather than be told what and when they can deliver. Bring back the golden age of gaming. I'd rather solid stories and gameplay than abhorrent narratives with amazing graphics!