So with 1 strike, a handfull of missions, and a raid, im going to lay down the chips that the raid will be fun, rewarding, and have a minimum of 4 bosses right? We will have a clearly defined loot table, with the exact percentage each item has of dropping? Making the raid rewarding is a solid start, then also, maybe make the gunsmith usefull, add some more pve vendors. Im sincerely hoping that after the expansions are done, youve got a plan for the next full fledged version going, because a ten year mmo community requires constant content adding, event creation, social experiences, etc.
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Don't forget some free shit. But I wouldn't count on that