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originally posted in: The Dark Below
10/30/2014 12:23:40 PM
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Yes that may be true that the game is highly exploited, but that's because Rockstar let so many people on PC mod their games back in the day. Either way, when you compare the two, from storyline, to mechanics, to replay ability, I still say GTA 5/online wins by miles. The storyline on GTA 5 is awesome, thorough, and hilarious. Destiny's "storyline" is pathetic, disjointed, has very dry humor, and incoherent like the million engrams I've decrypted... Both have awesome and fluid mechanics, which keep me coming back to both, however, at what point of killing the same mob that spawns in the same exact place become pointless? I honestly haven't had any fun in this game for a few weeks besides Crucible, for that exact reason, all the mobs have the same exact spawn points, act/respond the same exact way, and even at higher levels it's not even challenging, the enemies are just bullet sponges! They can't even switch it up on us, which is also pathetic. Also, you claim Rockstar releases DLC for free because of the rampant exploits, but that is not the case, it is actually because they feel they can make more money with micro transactions, which I'm fine with, because every DLC doesn't have enough content to justify paying for it, [b]just like Destiny's DLC, it's not big enough to justify paying for it.[/b] Plus, on top of all of that, GTA is open world, something Bungie claimed Destiny was to be, yet another fail on Bungie's part to deliver. GTA is miles ahead of Destiny as it stands, so Bungie better start figuring it out, since once Online heists come out, I'll be back with my 100 person crew doing heists instead of tediously mind-numbing bullet sponges we call enemies on Destiny...
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