I disagree with you there....
maybe the Bungie you know has only made halo (I am not sure how old you are or how long you have been gaming) but do a little history check and you will find they have some great games tucked under their belt even before Halo.
I think before Destiny's release, if you had talked about studios that are the epitome of what genre they *specialize in, Bungie would have been on that list.
Bungie *was to fps shooters what R* is to sandbox games, Bethesda to RPG's, Naughty Dog to action adventure etc.
they
don't get me wrong all those studios have had their mis-fires. They are not perfect, but they are held to a standard.
I remember the number of people who trashed gta4 for what it was at the time, R* really made good on themselves though when they came out with liberty city stories.
I think it's very fair to compare a bungie game to a game coming from any of those dev's.
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I completely respect what you're saying. And I'm glad we can discuss this with civility. I simply don't agree. I've been gaming since early 90s and I do know about Bungie's release history. However a game like Halo will define your body of work. And Halo was a major FPS franchise. But Bungie by virtue of milking the proverbial cow that was Halo or because they were forced not to innovate, made the same Halo game over and over with little additions. By the end of Bungie's tenure with Halo, they were not the FPS studio in the business - maybe the most known and most popular - but not the best. And I think with Destiny that changed because while everyone is so quick to point out what's missing - the FPS mechanics of Destiny are second to none. They are literally the best controller in hand shooting mechanics you can get right now. So I think Bungie is in a good position to succeed and become to the level of these other developers.
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I agree halo was a or rather "the" defining game for them, I am just saying they already had a good start with games like Myst etc. they certainly made themselves a big name with halo and they also started losing the plot as they released more and more games in the franchise. one can only speculate but it certainly seems like MS had a part to play in the milking and the series lost it's edge in some aspects as they got to Reach. I think most people would agree with what you have said about the controls etc and that is really one of the big redeeming points. As I like to believe, a lot of the people who do complain about the game, do so not because they are haters but actually because they want to love the game and they can see the potential the game has. The gameplay, shooting mechanics, visuals are all top notch. it's the greater purpose behind playing the game etc that has let it down. A lot of us really did want to that epic story they talked about. sure we didn't expect the WHOLE story in the very first game, but hey we at least expected a story of the standard we got coming from the Halo series. After that didn't meet expectations, everyone then turned on the next driving factor behind playing - the loot system, the raid, the rewards... and when that lets you down as well it's hard not to be vocal about it.