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originally posted in: The Dark Below
10/30/2014 4:37:07 PM
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Loved that game, my first MMO. Since we're used to the mega-grind of that game, the Destiny grind doesn't feel too bad, in comparison. I think people are just used to newer games giving you loot here and now.
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  • The Destiny grind isn't even that bad, compared to most games..

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  • Yeah I agree completely. If you're smart about things, you can level an exotic weapon/armor in just a few days, max. The main problem is the RNG drops but I find it kind of exciting not knowing what I'm gonna get when I hit a strike or whatever. I DO, however, agree that it's kind of lame when, in Crucible, someone who goes afk during the match comes out with sexy gear, while someone who does work in the match gets nothing. Seen it happen several times, and I don't even play Crucible that often.

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  • I agree, as well. The loot system isn't the worst thing I've seen - something I absolutely despised was Borderland's "WE HAVE MILLIONS OF GUNS".. yet, all of the guns generated by the game, are physically pulled together from pre-determined parts, and there aren't even that many. Stat-wise, a lot of the guns you pick up are ABSOLUTELY useless and filler. It's like diving into a sea of feces trying to find a needle. The way the loot works and drops definitely needs to be tweaked, though. For example: Make a strike. Then, tie a specific exotic or two TO that strike.. then, give us the opportunity to do that strike, and that alone, to farm for the specific items we want. It's a little overwhelming that any item can drop pretty much anywhere in the game, with the exclusion of Raid items. I'd really like to be able to pick a location I want to farm for a specific piece of loot and farm it to my heart's content.

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  • Yeah, that's what's been the norm for quite a while now, at least in the MMO genre (which Destiny is, to a degree). One can only hope that they'll change it to that system, somehow.

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