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originally posted in: The Dark Below
Edited by Snow: 10/30/2014 4:55:28 PM
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An honest and sound post, but very flawed. 1.) If they developed this game for over 7-8 years, and all they had time to put in was one raid, 5 strikes, some story missions, and 5 multiplayer maps, that's absolutely pathetic. 2.) The DLC was falsely advertised. Let's do some basic math here. If the PS users get their exclusives in December and stays exclusive for a year and Xbox season passes only last until Spring, guess what Xbox users are going to have to buy, again, for a second time. Unless they release the content for free. Which, like you said, this world runs off of money, so that's unlikely. Also, you can't compared CoD to this. When CoD did it, it was only for a month, not a year. Plus, how do you know CoD fans aren't outraged at this? Do you browse their forums? Do they HAVE a forum? The Bungie community is very vocal, and being vocal is the only way to get things done. And PS users don't get Halo, therefore we should get screwed on DLC? What logic does that make? Does that mean we can screw you guys on DLC because you have the Last of Us? I don't buy God of War and then complain I can't play it on Xbox. But I did buy another strike that I can't. See the difference? Also, the 10 year plan includes sequels and spin offs. And nobody expects the developers to be godlike. We'd just like them to focus on ACTUAL bugs (like the teleporter sending only one or two people at a time), instead of wasting their time on things that can wait or don't matter. The calle Atheon's teleporting method a bug when it was obviously the design from the start. Otherwise they wouldn't have given the first group to beat the raid and beat it on hard a community spotlight and rewards. That, or they just don't care.
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