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originally posted in: The Dark Below
10/30/2014 6:14:15 PM
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No one bitches at Blizzard for doing the same thing with WoW. I along with many others were exploring new areas in WoW before release. It's part of the genre. The grind, the repetitive nature, the rep, the raids, the random loot systems. I can't tell you how many times I've run the same dungeons over and over again in hopes to get a specific armor piece. I don't mind paying for content. Its better than sub fees PLUS paying for content. I'm just trying to figure out when gamers became so greedy. The amount of time, people, and work it takes to make a game in this day and age is incomparable to 15 years ago, yet people want to pay the same price for way more. This isnt '95 anymore. A team of 15 people can't create games that use the full potential of current platforms. How many more great dev companies need to go under before people realize this.
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  • Edited by TheEvilYouKnow: 10/30/2014 9:47:01 PM
    WoW has exponentially more content than destiny even at launch. The quest, dungeon/raid, and gearing system in wow is also infinitely better. Granted it wasn't always so, but these are lessons that games like borderlands and WoW already learned that for some reason bungie chose not to take note of. Also WoW, another, activision game interestingly enough, is not without issues of corporate greed itself lately. Which I'm sure is part of the reason many people, myself included, no longer play WoW.

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  • I totally agree that WoW had more content at launch and the greed of Blizzard Activision is also a big reason I stopped playing not to mention the vast amount of changes made to the game for the worst. I feel WoW was at its best with BC and just went downhill from there. Wow was also way more that $60 considering. I can understand that Destiny isnt the game for everyone, but for me and the people who do enjoy Destiny, this is a good middle ground. I refuse to ever play another game that charges sub fees, its why I won't touch ESO. I feel I have gotten my money's worth with Destiny, and I still enjoy playing it. The shared world mmo-styled elements are unmatched by any other fps rpg atm. And honestly, if Borderlands (one of my favorite franchises) would incorporate mmo elements into the next iteration, it would be unrivaled. If they would just add pvp elements, the replay value would be enormous. I got bored after the 4th playthrough. Borderlands was just as repetive as Destiny, and I feel the story was weak as well. What Borderlands did better was randomly generated loot system. The combinations were endless and plentiful. As for now, im happy with Destiny and dont feel ripped of $60, and i'm more than happy to pay for more content.

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