I hate to break it to you, but main game development doesn't continue until launch day. They usually finish the vanilla content a year or half a year before launch and have the core crew work on fixing bugs while the DLC crew develops the DLC. The majority of bugs experienced are due to their servers not being stress tested sufficiently.
Just because the unfinished areas are in the game doesn't mean they were cut. Ever heard of datamining? It works because the developers add parts the next major content release in over time with the patches. Pretty much every online game does it. Adding the content in over time makes the actual download faster. Dataminers find much larger stuff than "I glitched into an unfinished area." Usually the gear that'll come with the next patch, the NPCs, the locations, the bosses, the abilities, concept art, loading screens, much more spoiler-related content.
If every gamer got up in arms like this community because of the developers added in the expansion content early, online games would cease to exist. The developers would stop adding the expansion files with patches and the expansions would take longer to download, this would also piss off you people, then you guys would attack the developers for being lazy or some shit. Why develop a game if no matter what you do, people attack you?
This whole community is so bitter and aggressive. There's honestly no need for all of this hostility. Oh no, the developers wanted to stagger the content of the game to keep people coming back, better personally attack them.
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