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10/29/2014 11:13:17 PM
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The Dark Below

[url=/en/News/News?aid=12337]The Dark Below[/url]
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  • Edited by PlayerXVIII: 10/30/2014 8:22:49 PM
    Wall of text coming up, guys. Please bear with me and bump if you agree. Bungie and Deej, let me start out by saying I love Destiny. I really do. I was a CoD and Final Fantasy enthusiast, and I can genuinely say that this game makes me feel like I can play both simultaneously. But having put more hours into the Raid than any other single game mode, I feel like I can safely say that you need to change what you're doing. I don't like pushing Atheon off. I don't care if others do, but to me it seems like an easy escape from a glorious battle. When I finally killed Atheon on hard last night, after dealing with the random 'porting and multiple wipes, it was an amazing feeling. Triumph over Atheon, finally. That being said, it's safe to say that thing aren't right. The main focus of your fixes shouldn't simply be changing the fight, or putting up baby bumpers (that may or may not fix Atheon, I hear that there's another way). You [i]need[/i] to address the glitches inside the Vault. Only 'porting one or two people, Minotaurs who regen health, detainment bubbles for some who get 'ported, and countless others when it comes to what's supposed to be a gruelling and epic showdown. Well, it's definitely gruelling, not to mention frustrating. These glitches should be the [b]first[/b] thing that you choose to focus on, not the last. It isn't just Atheon's fight that glitches, either. Instead of fixing detainment bubble glitches (when it comes to the Relic holder) during the Templar phase, you stop us from using the same sniper platforms that the Hobgoblins use. Lo and behold, there's another glitch in the fight. How can one be detained without a bubble around them? Five and a half minutes of the Templar fight, I could barely move. That's a wipe. With all this being said, I still continue to raid. I try to get one run done every day at least. The Vault is amazing. During my very first run through, as we were making our way to the first chest (or in my case, getting hopelessly lost in the dark crevices) I exclaimed, "I don't care what people say about this game; the Vault of Glass is -blam!-ing amazing." That almost childlike sense of awe has now given way to constant determination. That fresh-runner has turned into a somewhat seasoned veteran. I can no longer turn a blind eye to the glitches that take a sprawling, epic, run of awesome, and turn it into a knock-on-wood, finger-crossing, 'hopefully-we-don't-glitch' experience. When I take fresh-runners through the Vault now, how can I defend it to them? "Before the patch, it was better." Not because of the teleporting. Not because of the ability to push Atheon off. Because then, there weren't as many glitches. We could have a great run, encounter a glitch, and wipe. Or attempt to hustle into a portal to help out the one person who got teleported. It's disappointing. Again, Bungie, I truly love your game. I think people need to give you more credit for some things and focus on the positive, instead of the negative. But Bungie, I think you need to focus on the negative, instead of the positive. Instead of just addressing exploits, address the glitches. Don't fix things that change the gameplay without first addressing all the glitches that get close to ruining the Vault. Once it's glitch-free, hey, patch [i]all[/i] the exploits. But until then, you can't work under the guise of making this raid centred around it being played how you want it. You need to make the raid playable. That's all we want. It's ridiculously frustrating to simultaneously defend and resent the Vault of Glass, but here I am. May the Light of the Traveller be with you, Guardians. I hope my points are well understood. Edit: and fix the chat, please! Half the time someone in the fireteam can't hear anyone.

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